Tetrominon's Comments

Game comments and reviews

Eisydian Saga

Mar. 23, 2013

-3

Remember: upgrades are a crutch. Touhou doesn't have upgrades, because Touhou is designed well enough that it doesn't need them. Cast away the crutches, and you may be surprised at how well you can actually walk.

Run Run Ran

Mar. 12, 2013

1

Also, suggest adding a short (even just one second) invincibility period to the end of Werewolf mode. Several times I've transformed back and not had time to get out of the way of an obstacle.

Run Run Ran

Mar. 12, 2013

1

Trying to slide under one of the market stalls makes you go "over" it halfway, then die.

i saw her standing there

Apr. 14, 2012

2

Everybody, go and Google "You, After the Rain". Just trust me on this. Mwahahaha. Evil laughter? No, I have a cold. Yeah, that's just how I cough. I get that a lot. Mwahahaha.

Developer Reply

OH MY GOD. That's, like, the best thing O_O Graphic, and pretty grizzly, but absolutely amazing. I'm so glad you linked that, it's so similar to my game, my game might as well be a game version of that manga :) Thank you!

Dino Strike

Apr. 14, 2012

-1

Got the feel down pat, but it never rises above the basic genre formula. Also easy as hell. 2/5

Platform Hero: World One

Jun. 21, 2010

-7

Just because you CAN make a game, it doesn't necessarily follow that you SHOULD. I mean, in all honesty, why would anyone want to play this? There's absolutely nothing to it.

Acidrain

Jun. 21, 2010

0

This game is not irredeemable, but that rain mechanic needs some serious work. Like, from square one.

GrindQuest Beta

Jun. 17, 2010

-6

Progress Quest owns this seven ways to Sunday.

DroneLike

Jun. 15, 2010

-2

Needs a few fixes (pretty much covered by the other comments), but an imaginative twist on an old standard.

Dead Drunk 1.3

Jun. 12, 2010

1

Ended up with one hit point, hanging upside down from the barrel of a tank. Yeah, I know how to restart, but come on, that was such a perfect place to stop. Too bad about the multiplayer... oh well.

The Breach

Jun. 09, 2010

0

When will people learn? You just can't make these Flash games on the same scale as on a game system platform. It's like trying to cram a novel onto a dozen pages.

Stribog

Jun. 04, 2010

0

Too easy, too little variety in the enemies and levels, only one song and it stinks, and that diagonal-movement issue is really inexcusable.

The Last Evasion

May. 30, 2010

-2

Control feels a little like sliding on ice to me. Still, it's not bad.

Dead Drunk 1.2

May. 29, 2010

-2

Well, I'll say this: futility hasn't been this enjoyable since the last time I installed Dwarf Fortress. That song seriously stinks, though. Seriously.

Fantastic. If you'd asked me to guess the ending at any point in the game, I'd never have come up with that.

1

A true classic for the ages, this.

Fantasy Online

May. 27, 2010

0

It's WoW meets Earthbound, I love it.

Tower of Greed

May. 24, 2010

1

Really captures that 8-bit vibe. Fun, challenging, and aptly named. If only I'd taken that door...! orz

SH2 Hunter

May. 24, 2010

1

Traversing great swaths of nothing with your guns going off like a turn signal you can't switch off is not a game by any definition I recognize. On the muffin scale, this game is still dough.

Well-Rounded

May. 24, 2010

1

Either this is a weak attempt at viral marketing, or it'll probably get removed for using the image without permission.