Nice take on a classic puzzle. Cool artwork, and Adam v2.8 is full of win. Only criticism, the numbers on the sides only grey out if you have the correct squares filled. So if you have the right amounts but in the wrong spots, you'll know immediately. 4/5
3.5/5: Nice concept, aesthetically pleasing, and an interesting storyline. But lost 1 because if you focus on the technique upgrades (like you should), the difficult curve drops to zero. RP becomes trivial, any upgrades or research is done near instantly, and you can change mood/humanity/hunger at will. Loses the other .5 because there was no real closure. The audio logs were actually interesting, I kept playing because I wanted to know what happened. But then it just... ended. Major letdown. But I can't do a 3.5 vote, so I'm willing to round it to 4.