It's a really good concept, simple idea but you can make really complex levels out of it. However, when you've gotten the hang of it, instead of making trickier levels, you just add another modifier into play.
If there had just been a couple of modifier, say plus, minus and blue lines, or if you'd limited the amount of modifiers in one level, this would have been an easy 5/5. Now I just lose interest when I see a new level.
Meh. There's no gradual increase in difficulty, more like sudden jumps, which you have to be prepared for, which leaves no room for different strategies. There's no room for mistakes in the gameplay either, if you miss one shot with the catapult that can be enough to screw you over completely.
"Blocking is the key" to the first challenge... or the fact that the opponent is retarded, played two (2) hypermobility cards on the same unit and then didn't use to attack. Heh.
Neat game, but the puzzles don't make a huge lot of sense.
A bucket to get out of here! I probably need to hook it to a huge fish that can pull it down... You just try everything with everything. 3/5 though.
What most everyone else said... once airports and shipyards start closing down, you might as well start over. Maybe riots could override closed borders and such, but I've never managed to start any riots.
Other than that, there are quite a lot of symptoms that are pretty much the same. Increase lethality, infectivity or visibility. It would be cool if say, getting sneezing+coughing+airborne gave an extra boost in infectivity and similar things. Diarrhea+vomiting would make it even more lethal by both dehydrating victims, etc...
Level design and number of choppers are way too random in adventure mode. It's just tedious to have to try over and over again because sometimes you can't beat the level.
Some buildings, especially the road blocks, have way too much health. It makes a bit difficult to finish in time, but mostly it's just dreary to keep going back and forth to the carrier to pick up more bombs. Just me thoughts.
Controls need some serious improvement. You often misclick when you try to select a drone and send another that way, drones don't always do what you want, keep attacking when you try and move them, etc. You have to deselect a repair drone before you can select another drone. And yes, survival is way too annoying. Needs lot of improvement.