Would be great if there was a button to go to the next level from the combat victory screen. That way we would not have to load the main map screen and it would cut down on the pulls from your servers.
Best Combo I have found so far: Robot, Tesla Bow, Tesla Battery, and any Ring that gives you good combat bonuses. Put 80% of your points into Agility and 20% into Int. Just make sure that you are getting at least 5 SP per crit more than what you are spending to get damage.
The magic users seem to have something like 'Combo' where they do more damage per each successful hit. If you just run around and let the Tesla Battery do its job, they die relatively fast. So do bosses and large rooms full of bad guys.
The friendly fire penalty is intense now. Using archers will loose you MVP every single CoOp. I am sure the Elf players are displeased, but even as a Dwarf player I am displeased. I have been seeing a lot of players in CoOp just go with Infantry now. Perhaps fixing it so that you do not get penalties when hitting ones own troops might be a good thing.
So, I just took a unit to the Edge of the map and hit the flee button. Nothing. Enemies started attacking it in melee, hit the flee button, nothing. So my unit lost 429xp. Actually being able to flee off the map needs to be fixed.
The flee button only works when the unit is engaged. It is not supposed to make your unit flee from the map. However, a lot of players take their units to the edge of the map, the unit gets attacked and then immediately hit the Flee button, which sends their unit out of the map's border. Clever, but we do understand the need of a "Flee from Battle" mechanic. Definitely something we want to add.
I have also rated the game at 5/5. The basics of the game are fantastic with plenty of room to improve, which the Dev team is clearly doing with excitement.
Suggestion: Add other options to the 'Sell' option for time. Perhaps a 3h/6h/12h/24h....etc.
Thank you!
Many of the other games like this have an option to Turn Off Animations, much like the button to turn off the music. Could we get a button to Turn Off Animations?
The flee button only works when the unit is engaged. It is not supposed to make your unit flee from the map. However, a lot of players take their units to the edge of the map, the unit gets attacked and then immediately hit the Flee button, which sends their unit out of the map's border. Clever, but we do understand the need of a "Flee from Battle" mechanic. Definitely something we want to add.