The numerals on the factory safe door, what do they mean? I've beaten the game, and messed around with all the switches, and it still remains closed. Help, anyone?
I beat the game, but it just sends me back to my last save ( right before I fight the final boss). I tried doing it again, but I got the same result. Help, someone?
Day fifteen of my Journal. The elusive mouse icon continues to evade me. No matter how carefully I study it, no matter how quickly I chase it, it continues to survive. I occasionally swing my sword at it, but these stupid monsters keep getting in the way.
Okay, for those of you who managed to get the insanely powerful sniper rifle from the achivements, but can't find ammo, there is hope! You are more likely to get one ammo type if you kill with that gun. So equipt the rifle, then use shove over and over again. It may take a few tries, but you will get ammo. Like so others can see!
All the adventure and weapon variety of "Zombies Took My Daughter", but with RPG elements complimenting the gameplay. Fantastic game, very replayable. 10/10.
@moneigh The Cleric IS a must for survival mode. While its true the ranger and conjuror give healing bonuses, the cleric is not solely used for that. The REAL reason you need a cleric is because of the debuffs the enemy uses. Just like how buffs stay, so do debuffs. Curse, reduce damage, slow, and blinding are all insanely dangerous, and the only thing that can remove them is the Clerics Benediction skill. THATS why the Cleric is a must.
The best strategy for rocking survival mode is to have a warrior, cleric, mage, and conjuror. The Warrior goes in front, and uses adrenaline and inspire, and cleave. The cleric is next to him, and uses heal all, purify, and revive. IMPORTANT!: All skill points not used for these attacks should go to Benediction, as it can remove bad effects that call last forever in survival mode. The Mage should get electric storm, arcane armor, and flickering flames. The conjuror shoudl get wargolem, call soul, bloodsprite, and eldritch aegis. get rid of wall of shadows. When i buy armor, i focus on reflection most of all.
@Shadowssb. There is actually another way around Forged Metal. The Guardian unit is the ONLY melee unit that has a range of 2 squares. He also has consecration. If his element is physical (Like Protector Charay) then you can take on everything. Add in your unit of choice that debuffs, and you've got a good thing going.