Although I liked playing the Ducklife games, there are some things I feel should be pointed out. What I liked about Ducklife 1 were the seeds, and how one type could increase both the energy and skills of the duck. However, the seeds in this sequel only increases energy. Also, in Ducklife 1, it took a while to gain both skills and energy, but it only took me about 15 minutes to gain all my energy, while my skills are taking a bit long to increase. What I do like about Ducklife 2 are the new duck skins/paints and the backgrounds. I also like the added climbing mini game; it's very fun. However, what's evident in both Ducklife and Ducklife 2 is that you can't "play" in the races. I would like to be able to move my duck and actually be able to win the race due to my own gameplay. But I still love the cute graphics and how the ducks wobble around. 4/5
I would appreciate an alternative control for the shooting. I'm sure a lot of players use laptops, and it's sort of difficult to aim with the touch pad, keep our fingers on the mouse button, AND run around trying to flee from the invading fingers. Sure, I've played a lot of popular games with these controls and was successful. However, adding a space bar alternate control for shooting would help indefinitely.
Other than that, very fun. It's addicting and heart-pounding trying to shoot fingers and hands as a bunny with an eye patch and a flame-thrower. 5/5.
I think this is the first game I've played where you can listen to lively jazz music while swinging a large weapon around trying to murder dangerous, slimy enemies.
I almost cried when the whole story was finished. :(
This game really makes you think about how you should appreciate your life more and spend it trying to be the best you can be.
I love this. :)