the nostalgia... I just played this game again and I cleared it ofc. the boss battle was fun too. TIP: espacifically the boss battle is very hard. you need to first use paladins, then knights, then wizards. keep your men at one point and push straight to the finish line. you'll want to use your bombs to cut off the edges if you want to spawn more men and deal more damage.
Hey 0rava I just wanted to say that I don't know how much you're planning on updating this game, or how far you'll get or how far we'll see it. I just want to say that I spend a lot of time in this fantastic game and I made a lot of levels and custom items. with this game you can be very creative in various games and I'm not gonna say this is the best game ever, but you sure deserve an award for this. and if you are stressing yourself on this game then you don't have to haste it. you sure deserve some rest.
hey 0rava players can manage the custom items on base of alphabetic or newest. can you add the option that you can manage the positions all by yourself? thank you
Also 0rava. out of curiousness, are you able to see who liked and who disliked your comment? if so, I quickly liked your highlighted comment just now ' v '
Alright 0rava I know you read comments so please consider this idea of mine. when colouring an item from the library, you type INVISB at the colour-code and the selected part(s) will turn invisible. and now for the formality...
Greetings, TheCimp
hey I dont know why no one came up with the idea, but at properties you can't make an item drain a doll. why actually? it'd be cool if that's gonna be re-added.
Hey I got another idea! it could be handy for making custom items. what if there was a joint where you could make things unsharp for the jointed part? so that a ragdoll doesn't cut itself when it jumps into another doll
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what if there was a magnet joint? joint two things at each other and after that you get to see a manager where you could determine the magnet-power. 10 is poorly affective, 100 is normal, 200 is much, 400 is extreme. just an idea
what if there was a magnet joint? joint two things at each other and after that you get to see a manager where you could determine the magnet-power. 10 is poorly affective, 100 is normal, 200 is much, 400 is extreme. just an idea
add an option that if the weapon touches an item, the item gets double the weight. like the Zanpakuto of Izuru Kira and pls dont call me an weeb cuz I read the manga
Thank you for the kind words, and no worries. I update the game because I like doing it, no stress here since it's solely on my own pace.