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TheColdQueen

Latest Activity: Played Theory of Magic (Nov 22, 2019 8:47am)

Points needed for next level: 19 Level

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    Nov. 16, 2019

I play as a runaway queen. A glaceon anthro, specifically. I’m a furry, but prefer to keep away from arguments if possible.

Name: Sapphire
Element/Color: Ice/Blue
Species: Glaceon
Wears: Wooly coat (even she needs warmth), a crown of rose gold, common clothing, neck chain w/ no amulet piece.
Owns: Few pouches of gold, one bag of gemstones, a large drill that is semi-portable and powered by the cold (allows for a new ability)
Abilities: Ice magic and a natural affinity for ice, along with a powerful dash and more athletic, “parkour”-Esque abilities (while the drill is out and active, see below), immunity to freezing and ice death, but otherwise can absorb such cold and later blast it back (even when not in this form). Highly dangerous.
Skills: ex-Ruler (leadership), Cardio (has been running for a while now), Primary Color Swapping, Tech assistance.
Dash details: She starts up the drill and starts to move quicker. As she moves, she may run faster and faster. At max speed, they are able to bounce off of walls, do a “super bounce” and even slam their enemies into walls quite lethally. Doing these quick movements and powerful jumps will allow tough walls to be broken easily. Crunch! This even allows them to more easily run out of a soon-to-blow building, and possibly do more damage than normal, as long as it’s out. This will, of course, mean they will perform more physical damage than ice/water/cold damage… but it’s still cold.
Parkour details: Sliding becomes a thing with her, and when she is running fast enough this slide is semi-frictionless and rather unstoppable. She also can “wall jump,” the drill pushing her back by using a piston that causes the drill head to push forward.
Drill details: This drill is, rather literally, powered by the cold she sometimes produces from even her heart. The body is a dull grey/blue while the drill head is a rose gold material, but has broken through even high-carbon steel blocks tall as her and four times her width… And also plenty of enemies. The drill can absorb ice when it comes upon it, even in tiny crystals, to give to her, almost like healing.
Note about the crown: For some reason, nobody has tried to remove her crown from her head. Nor has it been observed falling off her head when it should have possibly done so. When applicable, it stays on her head, and when someone tries to steal it, they feel they can’t. There is no explanation for this, yet. Even she doesn’t know.
[=]
Unknown power discovered: “Primary”
Details about the power: She discovered she is actually three in one…
[=]
Name: Zephyria
Element/Color: Electric/Yellow
Species: Jolteon
Wears: Steel coat, a Crown of electrum, common clothes, and a neck chain (no amulet piece).
Owns: Few pouches of gold, one bag of gemstones, a large drill that is semi-portable and powered by electric charges (allows for a new ability)
Skills: Sapphire’s abilities, Primary Color Swapping, charge transferrence.
Abilities: Electrical powers that come with an aptitude for such charges, along with Sapphire’s normal abilities, but please note they may absorb extreme amounts of electricity you throw at them (even when not in this form), because if you do, this might hurt badly, and “Intangibility” (see below).
Intangibility details: While intangible, movement is greatly reduced to a crawl, but allows them to be pushed around by already moving objects, grant invisibility, invulnerability (phasing to lasers, plasma, etc.) to attacks and the ability to interact with certain objects (elevators, levers, etc.) despite this state, even through walls.
Drill details: This drill is, rather literally, electrically powered by ANY source, including her body. She is able to “amplify” everything about the power, mostly speed, but like before, it’s got the same things Sapphire has ordered for her drill she somehow obtained. Though, it is a very high-visibility yellow and white, and the drill head is made of electrum.
Note about the Neck Chain: Like the crown, since it applies to everyone, the chain is impossible to break and/or remove, and she can’t figure out why either.
[=]
Note for the Primary Colors: Sapphire, Zephyria, and Furi are all varying in attitudes and personalities. If you claim you know Sapphire while Zephyria is out, she will look confused but acknowledge you know one-third of the colors.
If they get too angry: Flee. Now. This will not end well.
[=]
Name: Furi
Element/Color: Fire/Red
Species: Flareon
Wears: Fire-woven cloak, a crown of Platinum, fire-retardant clothes, and a neck chain of platinum (no amulet piece).
Owns Few fire-resistant pouches of gold, one flame-retardant-ified bag of gemstones, a large drill that is semi-portable and powered by heat and fuels (allows for a new ability).
Skills: Zephyria’s abilities, Primary Color Swapping, grill techniques (and not to mention, verbal grilling too).
Abilities: Pyrokinetic powers that come with an aptitude for such flames, along with Zephyria’s normal abilities, along with “Fire burst” (see below). A dangerous idea would be allowing yourself to try and burn them (even when they’re not in this form) because later on, they would release a massive fire burst, and a resulting heatwave that goes on further. This might roast you to death.
Fire burst details: A general attack that turns food up to medium-rare grilling levels, but can also be used to hurt enemies in general. This attack is very simple but very hot. Possibly the most risky thing about it is that it includes smoke, which can be toxic to inhale, but Furi is immune to smoke, since she can breathe it like it is any air anyone could breathe. This makes her great in cases that include burning buildings to save a life, where Sapphire is too scared to do so, and Jolteon doesn’t have an interest in being burnt up.
Drill details: This drill is made with platinum for the head, while the body is of bright and dark reds, and like Zephyria’s drill, has piston pushing and whatnot. Though additionally, it can become hot in the drill part, allowing for additional damage (from heat) to be dealt to their targets, and the heat can be a pretty nice way to cook, if not for the blood.
Drill theft details: Attempted theft to steal said drill (conscious or not) have resulted in failure, usually the element’s damage being dealt to them directly focused on their hand, as punishment. Repeated attempts will go up through their arm and usually to their head, which is, rather rapidly, either shock, hypothermia, or spontaneous combustion. It is to be noted this is a brutal way to go.
[=]
Notes about changing: She usually thinks about a cloud of the respective element appearing and forcing upwards across her, to then change her form to said element. Such as ionized gasses with electricity arcing through it, cold nitrogen gas that creates ice crystals and, most impressive of all, hydrogen gas that burns after covering her to reveal the person hidden.
Personalities for all Primary Colors: Red/Aggressive and risk-taking, Yellow/Informative and Collaborative, Blue/Polite and provisional.

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