This game is beautiful. The graphics are gorgeous and the setting is fascinating -- I found myself wanting to talk to everyone and learn their stories! I even found myself enjoying the crotchety old Elders. It feels like an interactive novel and that definitely works in its favour, both thematically and in terms of gameplay. I really, really enjoyed this! I'm looking forward to chapter two -- I'm already anxious for our little Willow and what the future holds for her.
Oh, very cute! Short and sweet game, just the sort of thing to wind down with after a long day. I liked how you melded gameplay with live-action and animated cutscenes. Looking forward to similar projects in the future!
Regardless of your opinions on corvids in general: you must admit, these crows have an impeccable sense of dramatic timing. "Alright, lads, it's almost time… Wait for it… Wait for it… Now! Haha, didya see his face?"
Sometimes, I can't tell if this series is an extended metaphor for depression and suicide or if it's just surreal for the sake of art. Anyway, it looks like the Lady of the Lake is wearing the same dress as Ms. Pheasant was in Hotel. The bonnet's the same too. Deliberate callback or just recycling character designs?
The game's brilliant, as always. I enjoyed the easter egg especially!
Interesting concept, but it's far more interactive fiction than point-and-click game. No puzzles or actual gameplay involved. Still, the story is good and I'd like to see a continuation of it. One thing though-- you may want to proofread the text if you're not going to let us skip it. Typos in a primarily dialogue-driven game makes it look sloppy. 4/5, hoping for a sequel at some point.
So since Faust's name alludes to the legendary Dr. Faustus, is Ms. Malagaurd his Mephistopheles? I always got the feeling that she wasn't entirely human.
Nice game. Abrupt ending, but it is only a demo, so that's understandable. I'd like to see the full game. Music was pretty cool, though.
You might want to fix the cheat-bug though; right-clicking and pressing play allows people to skip the (rather easy, IMO) puzzles. Unless that was intentional?
We alluded to Faustus - Faust, indeed :D And we'll tell you the truth, you got REALLY close to the truth, there!