The chances of a player have a particular card has no bearing on the concept of showing cards when you fold, or when everybody folds to you for that matter: The hand is over, those no need to consider a player's chances. In fact,the concept is related to something completely different, it's psychological. For example a person would show he folded to pair to a large bet. Or, as another example, a person would show he had a full house when everybody folded to them. There's no calculation of chances in the pshychological aspect of the game....
The Dealer Button moves incorrectly. The button should NOT pass a player that hasn't payed both the small blind and big blind. The use of a "Dead Button" prevents that from happening. Look it up, and be in the "know" :)
Maybe there could be a card that upgrades/levels up your General(Level up your General: +1!). That way your General can improve along w/ the deck you are working on
I'm kinda lost. How do you rate another player's army? Btw, I find the random musings of "Lao Lang" thoroughly entertaining. It gives the game added thematic depth :)
The "card" aspect of this online CCG is rather broad.
U dont draw a card to play, and all the cards in your hand are "in play" already. Having a Character select screen wouldn't be any different (ie Pick your Team: character A, or character B, or character C, etc).
The only identifiable card characteristic is the fact that u have collect them. But then again that could just as easily have been the same as having a 3% chance of "unlocking" a new character in the Character Select screen each time u win....
Odd that a successful intercept doesnt count as physical damage. And while this really only matters to Tafari, the questions arises: what kind of damage is Intercept, if not physical damage?