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TheElectroGypsy's Comments

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Runner

Play Runner

Dec. 08, 2010

Rating: 0

@ Asddsaasd271. Valid question :p Probably cos miles are bloody long

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 23, 2010

Rating: -3

Hooray for Kongregate once again and it's microscopic comment limit

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 23, 2010

Rating: -4

2) My strategy involves starting with a piercing tower/ Stun tower if you don't have it yet with a stun tower on top as it's hit effect is massive so both towers deal damge. These go on the far right. I then get detection/ slow/ curse towers on the other end, just one, then a space, then another. But when the first one goes down, go to the far right, sell the two towers, since the bottom one can't attack, stick a wooden or a booster tower on the floor, then the same towers on again. Then spam the odd detection tower and loads of stun towers in stacks from left to right or right to left depending on what mood I'm in. job done :p

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 23, 2010

Rating: -4

I'd suggest when placing things like the Detector towers some form of circle to show the detection radius, since they got half way up my stacks and turned invisible again, not really to my dismay tho, since they just fell back down and got shot. I like the idea of the game and the stacking concept, and on the subject of stacking, I'm not entirely sure whether the booster towers stack or not. I'm personally a massive fan of things like Booster towers and I'll spam them wherever possible, and knowledge like that is kinda important for me, but it looks like the effect doesn't, since they didn't seem to be doing much more damage. I'd give it high three to four, but I'll round it up to four stars since there isn't one that defined except for the average :p Aaaanyway, two more things, 1) This was paragraphed and ledgible when I wrote it, if you didn't like trawling through writing like that, then blame Kongregate for butchering Grammar.

Demons Took My Daughter

Play Demons Took My Daughter

Nov. 23, 2010

Rating: -4

Personally I found the game way too easy, I've got gold on all the levels and only had to try a couple of them once or twice, and that was purely down to me being silly and not stacking. I've quickly found a method that works very well and slaughters everything, and it mainly involves Sleep/Stun Tower Spam. The descriptions of towers can be a little off, and there's stuff missing. I only found out by chance that the Sleep/Stun tower actually fires huge purple blobs of massive damage by chance, and then the Detector Towers, which say something on the lines of "see detected units" but, even if it only vaguely says, it doesn't tell you how far it detects, once again, I had to find that through playing. I've got nothing against finding stuff out through playing, but that sort of thing should be what combos are best, not core mechanics of the game.

Blow Things Up!

Play Blow Things Up!

Nov. 18, 2010

Rating: 0

I thought Physics puzzles are supposed to have physics in them

Nuclearoids

Play Nuclearoids

Nov. 10, 2010

Rating: 2

Not the worst game I've played I guess. Alot of it comes down to how lucky you are with the placement and on the later levels you need to try a coulpe of them about 10 times before you get lucky enough to be able to hit your target, since there's no actualy strategem involved, it's mostly "Get the black holes in the center" if there are any, otherwise just shoot away where you think the most will blow up. The was one point where the objective was "Blow up all 95 Nucleons". The Keyword there being "all", yet I finished it with about half of them still intact and there were none of the cluster bomb things. Also, on a final note, I died a little inside when I saw the appalingly bad grammar on the final objective >< "????? and ???? and ????" is just wrong :/

Epic Combo!

Play Epic Combo!

Oct. 22, 2010

Rating: 3

This is definitely a game you leave running in the background while you do something more interesting like sleeping. Speaking of which....

Tetravalanche

Play Tetravalanche

Oct. 22, 2010

Rating: 0

At control not mac friendly, get a new comp :p

GunBot

Play GunBot

Sep. 14, 2010

Rating: 7

The makings of a pretty fun game are definitely here. It's entertaining for a short while, but once you beat the first boss you may as well just not play it, since it's the same thing over and over again, just with larger mobs with a hue slider, same with the background on rare occasion. Also, instant death water and leap of faith jumps don't mix well unfortunately, and they're by far the most dangerous thing in the whole game. It's a shame the developers were too lazy to bother making *anything* past World 1. The baddies are the same, I hit level 5 before the first boss, and the bonus missile thing really isn't worth it, unless there were more perks. You need to either make the current perks better and harder to get or make more that are better, maybe even a mixture of the two, while adding more to the whole thing, with the baddies, backgrounds, worlds, objectives. Basically you have the foundation of a good game, now make it great

Pixel Legions

Play Pixel Legions

Jun. 08, 2010

Rating: 2

An extremely midiocre game that;s really unintuitive to use. Why do I continually need to re order my troops to move or attack when they decide to do something different or are interrupted? Why can I never click on my base when there are troops, surely the base being what's keeping you alive takes priority and therefore should be on top. Why am I instagibbed by bombing runs that my main base is too slow to move away from? And why are people asking for Veterancy? Veterancy is bad and always will be. I've played one decent game with veterancy, and the Veterancy *always* breaks it by bringing in imba units, so no, no veterancy and a control system that works please. Also, make some of the strategically bad situations negative. I'm constantly out producing and killing my opponenets without trying. Even on the king of the hill level when you are *in the middle* and therefore are most vunerable, yet still that mission was easy.

Robotic Emergence

Play Robotic Emergence

Jun. 06, 2010

Rating: -1

Also, one last thing, drop the health of Tanks. I know they're tanks, but they single handedly take down armies. All you need to do is drop the health and the price of the upgrades for them to be more balanced.

Robotic Emergence

Play Robotic Emergence

Jun. 06, 2010

Rating: 1

My overall reaction is "It's an OK game". It's interesting enough to last you till you've completed it, but that about 15 mins at most. There is nowhere near enough variety, too few levels, half the buildings don't make sense (Why do Blue factory pipe things apparently block completely different buildings from being produced, even tho they shouldn't be touching them) and the balance is way off, the beginning robots are way too hard and the Pyramid Robots are the initial robots that look different and are produced slightly quicker in the rain. The Endurance thing is pretty pathetic, since it's way too easy to outproduce the comp with much stronger, and what should be later tier robots. However, since there's no tech tree, you can have hard stuff early, and that's the main thing that makes the game too easy.

Hello Worlds!

Play Hello Worlds!

Jun. 06, 2010

Rating: 0

It's an ok game, but it lacks that certain something. Don't get me wrong, it's unique with it's multi world system, but it needs jazzing up to make it compelling. 3/5

Robot Wants Puppy

Play Robot Wants Puppy

May. 21, 2010

Rating: -3

Fairly fun game. Found the Secret Item, and it really isn't worth the stupid amount of effort it requires :/

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 23, 2010

Rating: 0

Brilliant concept for a game, you really should get around to finishing it mate. (And me saying that for a browser game really does mean it's good) Also, @ Double Joker, it doesn't have a 5 star Rating because of a mixture of haters and it being unfinished, if it was it could be a perfect puzzle game.

Sift Heads World Act 1

Play Sift Heads World Act 1

Mar. 25, 2010

Rating: 0

Pretty fun game, would be even better if there was a way to turn of the terrible music...

SteamBirds

Play SteamBirds

Mar. 19, 2010

Rating: 0

Really fun game, although a bit harsh n the ratings and not alot of variety. If there was a 4.5, that'd be my vote. but 4 it is, cos it's alot of fun, but not perfect

ClueSweeper

Play ClueSweeper

Mar. 18, 2010

Rating: 0

A twist that works pretty well. Not too long, and I thoroughly enjoyed it to the end. Good work! 5/5

Raptor Jesus VS Chuck Norris

Play Raptor Jesus VS Chuck Norris

Mar. 16, 2010

Rating: 0

Classic song, bonus points for that :P

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