once you get helicopter tongue, if you keep pressing up (or w) instead of holding it, you can pretty much float in the air, you can also use this with a wall jump to climb infinitely.
its a good start but it needs a lot of work. the jet pack system is confusing and you seem to have magnet boots on or something because you spin randomly and stick to walls, as for the shooting aspect of the game i wasnt able to get to the gun, as soon as i entered the room the door shut and i couldnt do anything. good concept but needs some work 2/5
ok...so i followed Nezar101's advice fo the 101 badge, but my pirate didnt get stuck in a cool glitch like yours, they all just eventally froze up as my towers span around in circles and the ground exploded constantly but caused no damage...
Its a nice little game but it really fails in the level design, which is a shame because the gameplay is rock solid, what would be a nice touch would be a rope so you can swing off blocks and spiderman your way up to high places.
Hold the space key and click on the Ufo, keeping space held as you do so, close the link, let go of space and click back on the game, autofire enabled :D
i shot a wooden support that was holding up a bridge causing the bridge to collapse, i then realised the gap was too large to jump, so i had to sit there, shooting the bridge making it swing until it swung flat and i had to ninja-jump up.
it was alright, i felt it was a bit too easy though, all you really had to do was bow everyone and wait for the gold box to respawn, it was also frustrating having the enemies with pikes etc kill me because i couldnt get far enough away to use my bow in time.
the only way you could mkae this better is with a fast forward button and indicator of stress levels so i can see what needs to be bulked up, also im not sure who used whos, but the sound effect for a worker falling is the same sound used in swords and sandals.