You have a point max, but I suggested it because while I know that is a serious problem sometimes, most people can use their brains and handle the problem if it must be. Also, if you embedd komm somewhere off kong there is no way to guarantee the box will be 580-540, and that throws everything off. I have the code if anyone wants it BTW, at least I have one for wikis. You can ask Charlie for different code.
This game is awesome. I wish I had the coding ability to help develop it. In the meantime, I will suggest improvements. If you agree with me then "+" the related post.
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I can't help but not that this game's BG feature is a bit glitchy. It only allows for pictures EXACTLY the size of the box, and this leaves some disasters. Perhaps if an autoresizing of BG feature was added?
I propose a sequel... Mastermind 2: To conquer the GALAXY!!! (lol) anyway, I give this a 5 and for possible improvements in a sequel I'd make it more complex... running mutliple bases at once, more then 3 measely patsies, the ability to improve each base individually and more variety in forces. I'd also love to see some more mission variety (maybe some hacking missions, and more importance on assassination/etc missions.), and maybe a separate campaign set and a separate open-play... you could even set up a multiplayer if you improved the good guys or made it multiple masterminds in one story... and maybe the ability to effect the planet like artificial islands. The ability to place a fort whereever on the planet you like and get a specific terrain, instead of just having a set number to pic from, would be cool... I have SOOOooo many ideas and so little post-space! ARGH! If this makes it to the top 5 I'll post another... if you like these suggestions keep it alive!
Yay first comment! okay, I'd suggest possibly coding a random-monetary system generator? that and a list of other money-systems would be nice... examples for the alignments, and some sample plot ideas.
P.S.
Neko's Amazatron changes your standard weaponsfire to iceball rounds I have nicknamed "comet-shot" altogether, 4.9/5
I can't help but imagine a multiplayer or co-op mode and more ships like the Illinear would be nice.
25 is NOT easy unless you know the all-too obvious trick to defeat epic.
I learned from another post, but I would have gotten it sooner or later. aside from that, Epic is nigh-unstoppable, a decent final boss and HOLY %^*%% Bossworld is insane!
Just continuing this post...
Behaviors 1.Fertile - Use plant breath on the crops 2.Fiery - Set buildings/plants/people on fire. 3.Necormatic - Kill and raise some humans to make zombies. 4.Rampaging - Stomp on/eat a bunch of humans 5.Reclusive - Don't interact with the humans 6.Wild - Use plant breath on everything. 7.Healer - Heal the dead people animals, but not the ones that died in war. There can be no zombies. Titles 1.Guardian - Have a good behavior and reside in the town. 2.Tyrant - Have an oppressive behavior and reside in the town. 3.Watcher - Have a good behavior and reside on the cliff 4.Scourge - Have an oppressive behavior and reside on the cliff. Repost if this gets near the bottom. Originally posted by Antony77.