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Game comments and reviews
Jan. 21, 2017
If this game was expanded upon and released on Steam, I would pay good money for it.
Dec. 24, 2014
Once apon a time there was 3 evil wizards who got trapped by another wizard somehow and then died. The end
Nov. 01, 2014
Ive had some glitches with the game like in scene 5 the leaves were gone when I swhiched back to Reemeus after swiching to Liam Also I couldnt move
Dec. 07, 2013
Thank goodness for autoclickers.
Oct. 23, 2012
You can run this in another window, but not in another tab.
Oct. 07, 2012
I really love the people in the comments complaining about the controls, the visuals, anything they can find to make it look like the game is bad and not them. Rather nice game and, while fairly difficult, it still manages to be easily playable and rather simple to pick up. 5/5
Sep. 26, 2012
I quite like how the devil's tail is plugged into an outlet, making it literally pronged. Quite subtle.
Aug. 21, 2012
Frustration? How could anyone be frustrated with this game? It's absurdly easy if you just focus your efforts for a couple of seconds. That being said, it's still rather fun.
Aug. 13, 2012
"Great Game 1/5", or, how a game developer blows simple legitimate grievances that present easy to fix problems out of proportion and, instead of acknowledging his own mistakes, blames the people who play the games, thinking of them as and portraying them as whiny, simple-minded idiots who don't appreciate his genius, even going so far as creating a game to mock them through parody. Then all of you proceed to rate it highly because you think the stuff said in the game applies to everyone but you! UGH. 1/5.
Jul. 26, 2012
Lovely.
Jul. 20, 2012
Damn...I can barely ever win, even on beginner difficulty!
Jul. 15, 2012
The game saves automatically after every action, hi00116. You can quit at any time by simply closing out of the window.
Aug. 11, 2011
One problem I noticed: After level 4, the pixels don't speed up. Since the background keeps zooming out to encompass the tree, the pixels seem to be moving much slower by comparison. This makes every level after level 4 as simple as moving the mouse back and forth. VERY repetitive. 3/5
Aug. 07, 2011
I don't think Dim understands that trebuchets were never designed for precision accuracy.
Jul. 25, 2011
I translated the binary in the manual. It says "This is the" followed by gibberish.
Jul. 24, 2011
Eh...it's average. The people complaining about lag and problems must either be playing this on internet explorer or just have very bad computers, because I didn't have any problems with it. A few bosses were decently hard, and checkpoints before boss fights would be a godsend. It's good for its genre, but its genre isn't very good. 3/5
Jul. 23, 2011
I like how the checkpoints are entirely pointless.
Jul. 07, 2011
What? How do almost 700 people have the impossible badge?
Apr. 08, 2011
Level 21 = Cyanide and Happiness XD
Alright, level 9 of Journeyman and it's already like solving sudoku in the newspaper. I'm going to give this a 4/5, because I know some people like this kind of thing, but I personally don't have the patience to guess and guess again which spaces are correct while painstakingly eliminating the other options.
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