Another "small" guide... Part2
-- Now your class should be Revenant, on the defense line, forget about swordsman now. After buying utility get Armor Value from tomes, now level up > Armor Value, Armor Value Bonus %, Armor Link(source of the damage) and some Armor Burn(not a lot).That should get you to 200ish. Then in the late game you'll want skills like Bleed, Stun, [Poison, Frost](dealt with Enchanted Attack) and their respective upgrades (Chance-25% is enough, Duration-About 200 and MHP% in some) and from the evil spells: Corrosive Poison(~100%) and Ghost Blade(1-5%) also Damage Resist, Max HP(or Aegis) and Status Recovery Bonus if you're still dying.
Another "small" guide... Part1
-- First few runs start Swordsman and spread points across Attack Speed and Physical Attack Damage, after a few runs, get armor on attack(for survivability) from tomes in store and get it to 50-100 and start getting points on flurry chance. After that get tomes that increase your physical damage (Crit Chance, Physical Attack Bonus %, Flurry Chance and Reduction Shred) get some points on those and get more Attack Speed and Physical Attack Damage as well.
-- That should get you to stage 100 easily, now at the beginning of each run get on the utility tab (spend about half your stars) > Skill Cost Reduction(first) and Star Gain Bonus, later on get 2x star chance as well.
Screen size is a little funky and controls aren't clear and don't respond, also some sound seems to be doubled sometimes and it appears that you fall every time you move to another room, respawn locations are pretty bad since you start looking at the wall. But the concept is great overall.
Great game! One thing i notice is that the sound gets funky when you die, creating a lot of noise. Would be nice to have health pickups spawning randomly around the map as well.
I will add info to them, thank you.