Finally my gem box, and it was only a silly necro ring with near base stats. I also realized, the game counted 4 days as 5, so I got the -gem box- early, but didn't actually get the gem box. How does it choose turns at the very START of the game, before anyone has moved though?
Gem box contents are still being worked on and the system in general is still being optimized. Have a little patience with that for a while - same message for everyone playing the game. There are bugs/issues with that system, but they will get ironed out. Thanks for understanding. As for the turn at the start of every game - that turn IS random, but subsequent turns are not. Is there some alternative to this you would prefer to see? I guess we could do a quick little "rock paper scissor" type thing at the start of each match - or we could base it on who clicked "ready" first... you have other ideas? No one else has complained or mentioned this, so we figured it wasn't a big deal.
I love your game, I love your responses, I love you to <3. The physics are fun, the weapons choices are excellent, the leveling is perfect, and the 3d map is so incredible, Seriously, the snowcastle is the best map evar.
Hey! We love your comment, we love you playing the game and we love you too! Awww, horse man love. Hmmm. Anyway, I totally agree the 3D map is awesome. Best part... there are some more 3D maps on the way. Fun stuff! Thanks for the feedback. Keep it coming and keep having fun!
'With a lack of oxygen for fuel to burn you will only face infantry' - Excellent, now I only have to use my fuel and oxygen powered flam throwers to kill them!
My high score doesn't seem to show up - Oh well, the game gets so difficult at 10k years plus, you would think we could have researched faster probes by then!
It used to be that I only got 2 thumbs up for elevator ques, so I fixed that with staggered capacious elevators, then I get 3 thumbs down because they don't like that other people are finally getting to their services I provide.
Gem box contents are still being worked on and the system in general is still being optimized. Have a little patience with that for a while - same message for everyone playing the game. There are bugs/issues with that system, but they will get ironed out. Thanks for understanding. As for the turn at the start of every game - that turn IS random, but subsequent turns are not. Is there some alternative to this you would prefer to see? I guess we could do a quick little "rock paper scissor" type thing at the start of each match - or we could base it on who clicked "ready" first... you have other ideas? No one else has complained or mentioned this, so we figured it wasn't a big deal.