A small hint for Ranged Training: Clicking quickly for a while makes your hero pre-set an arrow without having to hold the left click button. Probably a glitch, but a very useful one.
Well, I finished the game after 4 runs (amount of Escape Wings used) but upon killing the sorcerer and exiting the cave, the board in front of the cave lists 19 missing people. Pity, there doesn't seem to be a way to save more townspeople, in this version at least.
Whoerever is setting the high-scores in Kong should have made the ones for this game count on total gold or total kills. Deepest floor doesn't have much meaning with both there being a set limit of floors and attention-seeking cheaters.
After playing both previous versions, I can't really say I find this one to be an improvement. While the management and battle system feels a LOT smoother, auto-battling becomes frustrating when your character stars spamming skills he sucks at, and also the stress system is just unforgiving, forcing you to waste more time recovering from stress than improving your skills/village.