Hmm... A function I would like to see added to the game is the possibility to abort a run. Right now I am fully upgraded and have all equipment except for the candy drill... so the only thing I am doing is trying to hit 500 on the red planet without hitting a bug/barrier/laser. But if I hit a rock three seconds in, I still have to wait like a minute before I can try again...
Who balanced this game? The boss at the end of lv1 dungeons is usually fairly easy... Then after grinding your avatar to level 7 you try and face a boss at the end of a lv2 dungeon and if it's an easy one you manage to beat them after a 30-turn exhausting fight that costs you all of your items. If it's not, they just annihilate you in three rounds. This is just ridiculous. I expect to be able to face a level two dungeon at level 2, not level 20.