While this game was thought out, the characters lacked differences, and level grinding made the game lose it's charm fast. Also, the minigames to get our attention away from doing the same thing over and over again was a good idea, but I don't think the team-mate helps were necessary rewards for the games that gets our attention away from the launcher game it is supposed to be. Like I previously stated, the character's lacked differences, while the designs were good, they should have different moves other than the same hitting technique, hell raiser, meteor strike, and the same finisher. It made little to no difference with the characters I played as, and as a gamer, I would like there to be more differences between each character....