I like the game but I feel like there should be common sense when it comes to battling, the magic or ranged attacks should deal more damage than physical damage, and that's just one problem that probably needs to get fixed, though the phy attack seems to have a set damage attack in the beginning, and it deals only 3 while i spent 14 mana for a set damage of 2 points of elemental damage to a Slime.
Does damage reduction make warriors over-powered? It might make the game too easy since it just make defense higher making it seem like you are invincible because of the health induced by the armor.