Very promising, but full of bugs. I fear encounters with walls more than enemies, because my character decides to start moon-walking. also, the split level thing was weird.
fix the bugs and the game will be awesome :-)
5/5, great game :D one idea for sequal - upgrading would also improve your character's appearence (at the end he'd look like a full knight or something).
amazing art style... only for that 5/5 :- )
one thing: the story, although very promising at the start, was a little disappinting at the end.. thats my opinion.
great game, 5/5. some things though: (1) being able to look at the map while in the game would be nice (2) a progress bar or some indication that I finished to game would be nice (3) please make a sequal :D
about level 53: quickly build 3 regular blobs, lvling them to a sufficent stage, then focus all your blobs on a 50+ hit on the center blob. from there, keep trying to stay alive, until a chance arises to capture a castle (they always leave it empty at some point, for some reason...). after you capture a castle things get easier.
great game, very challanging. 5/5. just one thing: maybe consider adding a "reset mode"? that is, a mode in which the level - including the death count - resets. it could be activated with a button ("r" or something), and would surely make attemting a level 50 times less frustrating :-)
great game, but one suggestion: make the levels much bigger than the puzzles, giving the players more freedom and ensuring that you don't have to move the entire puzzles all the time.