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Game comments and reviews
Sep. 24, 2015
Very promising, but full of bugs. I fear encounters with walls more than enemies, because my character decides to start moon-walking. also, the split level thing was weird. fix the bugs and the game will be awesome :-)
Sep. 30, 2013
5/5, great game :D one idea for sequal - upgrading would also improve your character's appearence (at the end he'd look like a full knight or something).
Sep. 23, 2013
amazing art style... only for that 5/5 :- ) one thing: the story, although very promising at the start, was a little disappinting at the end.. thats my opinion.
Sep. 15, 2013
great game, 5/5. some things though: (1) being able to look at the map while in the game would be nice (2) a progress bar or some indication that I finished to game would be nice (3) please make a sequal :D
Sep. 11, 2013
bug: on "the chemist" level, you can enter an loop of dying (one you cant stop until you run out of lives).
Aug. 06, 2013
if at first you dont succeed, restart the game and then succeed (especially if you finished the hour-glass level like an idiot).
Jul. 22, 2013
nice game, but the pace slows down significantly after reaching lvl 20+- (where grinding takes over, and it feels much less rewarding).
Jul. 09, 2013
about level 53: quickly build 3 regular blobs, lvling them to a sufficent stage, then focus all your blobs on a 50+ hit on the center blob. from there, keep trying to stay alive, until a chance arises to capture a castle (they always leave it empty at some point, for some reason...). after you capture a castle things get easier.
Jul. 08, 2013
great game, very challanging. 5/5. just one thing: maybe consider adding a "reset mode"? that is, a mode in which the level - including the death count - resets. it could be activated with a button ("r" or something), and would surely make attemting a level 50 times less frustrating :-)
Jul. 05, 2013
lvl...53.....so......hard...............:/
Jul. 03, 2013
cant say its too chalanging, but I love this series so much. very relaxing :-)
Jun. 29, 2013
4/5. great game but too short
May. 01, 2013
great game, but one suggestion: make the levels much bigger than the puzzles, giving the players more freedom and ensuring that you don't have to move the entire puzzles all the time.
Apr. 26, 2013
amazing idea and execution, and for a puzzle game - suprising ending :)
Apr. 01, 2013
BTW: for the sequal, maybe consider having more specials in the air. its pretty empty, in comparison to the ground :)
great game, but "survival mode" feels mainly like grinding, which is too bad.
Mar. 24, 2013
I love a good challanging platformer. 5/5!
Mar. 18, 2013
very nice game. offers challange, but not frustrating :)
Mar. 03, 2013
wow, that was so long. I`m tired now. I want a badge.
Mar. 01, 2013
gave it 5/5, because its fun and deserves a better rating :)
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