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ThetaPhi's Comments

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Pixel Legions

Play Pixel Legions

Mar. 05, 2015

Rating: 0

Those controls are a damn joke. If I wanted to have to be lucky to win, I'd play Hearthstone.

Endless Migration

Play Endless Migration

Feb. 12, 2015

Rating: 3

> Published Dec. 20, 2009 with 1,073,700 gameplays > The Goose That Laid the Golden Badge (15 points - 59,544 awarded) Erm... You sure that's a medium badge?

Interlocked

Play Interlocked

May. 28, 2012

Rating: 2

The kludgy UI really ruins it. A shame, because the mechanic and the puzzles are great!

Pirates Vs Ninjas

Play Pirates Vs Ninjas

Sep. 18, 2011

Rating: 8

One of the most horrific examples of punitive game design ever to be graced with badges.

The End

Play The End

Sep. 10, 2011

Rating: 4

Nice concept, but very lazily executed programming. A shame, really, a better team (or engine) could have made a great game. The designers and artists certainly were up to par.

Sentinels: First Wave Beta2

Play Sentinels: First Wave Beta2

Feb. 16, 2011

Rating: -12

The Unity plugin is unavailable for Linux. I can't even downvote this crap.

Sierra 7

Play Sierra 7

Feb. 16, 2011

Rating: 0

Please get rid of the software cursor and allow the hardware mouse as the primary pointer. The lagging reticle is hard enought to aim as it is, without having to guess where your mouse really is because the stupid circle can't keep up.

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 30, 2010

Rating: 0

Please, game devs, start testing on non windows, non high end hardware. -.- Unplayable.

Bible Fight

Play Bible Fight

Mar. 07, 2009

Rating: 0

controls are not up to par. not everyone uses qwerty, and not responsive enough to be fun with combos.

Epic War 2

Play Epic War 2

Dec. 22, 2008

Rating: 0

yadda yadda, a whole new upgrade system, 3 huge boss battles, *and still no auto shoot*! Come on, all that new polish and game content, and you couldn't recode that key to a toggle? I quite like the idea of having mana based upgrades up to an xp based maximum, but if you make us shoot 10k arrows per level, give us a comfortable way to do it.

Mechanical Commando

Play Mechanical Commando

Dec. 21, 2008

Rating: 0

ye flippin' gods, at least have them drop health packs in survival! had a hard time getting the 15 waves for hard badge, and that's *with* golden mech.

Flash Element TD 2

Play Flash Element TD 2

Dec. 20, 2008

Rating: 0

Doesn't load for me either. Setup has failed: Loader bypassed. Bug report submitted, and 1/5 until I can play this -.-

Madness Combat Defense

Play Madness Combat Defense

Dec. 06, 2008

Rating: 0

Ripoff, buggy as hell to boot.

The irRegularGame of Life

Play The irRegularGame of Life

Nov. 03, 2008

Rating: 0

insta 5/5. Conways Game of Life rocks, the music rocks, this game rocks. Way cool ^^

Jumpcat

Play Jumpcat

Aug. 14, 2008

Rating: 0

Games that start out as skill based and later on factor in luck to make it "harder" to progress tend to tick me off. So does this one.

GemCraft

Play GemCraft

Jun. 29, 2008

Rating: 0

good game, needs rebalancing though. Once you hit lvl 40, pure gem mastery combined with high grade starter gems lets you rip through the levels, instant glowing frame galore. Assuming you have read the strategy guide conveniently linked ingame.

Bot Arena 3

Play Bot Arena 3

Jun. 23, 2008

Rating: 0

Challenge 4 is just frustrating. Either increase the swords maneuverability or its dps, I've had the shield die first countless times by now, but the sword didn't do its fsckin job in the meantime.

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