I sort of wish there was a better indicator of knives in the walls than either waiting for them to attack or having them stab me. That said, I do like the game so far.
It would be nice if you could set the autobuyers so they buy from the lowest tier that hasn't hit a level cap. I'm spending a nontrivial amount of time switching which autobuyers are on and off in the late game.
I'm currently up OMNIx75 enemies, but have swords that probably can take out OMNIx150 or OMNIx225 enemies. I wish there was a button that let you step an entire OMNI level at a time.
The +10 moves score on level 8 should be lowered to reflect what is needed for level 13. You currently let 105 moves get +10, when it should be 88 moves.
At least 10 rooms can be platinumed: Whelps have Wings, Veiled Retreat, A Cave with Chaos, the Sweet Lure of Meat, Uh Oh No Loot Bags, A Little Help From My Friends, Her Royal Highness Kro'la, Someone must be Trap Happy, Deadly Loot, and The Final Confrontation.
On the one hand, there's no instructions given at all. On the other hand it seems really easy right now. It's ok, but it doesn't seem to have anything that separate it from other 2d shooter/tower defense hybrids.
There is an instructions button, On the title screen, about a centimeter to the right of the play button is the instructions button. I have no idea how nobody sees it, but clearly nobody sees it. I'm working on making some changes to add strategy for the full version, as well as some weapons that have fun effects.
Heh. If you get a 100% clear, (all 60 treasures, all 60 challenges, and all 80 badges), you start each level with Hatfield's pistol. And Hatfield no longer has the pistol if you fight him again in the last level.
Bontegames, if an orange dot appears in the middle of the field late in level 14, you're forced to make a loop small enough to kill you unless you get lucky with future pick ups. If you could go both right and left this wouldn't be a problem, but you can only go right.
For new players, all number related issues have been resolved around september 2019 :)