Search for your favorite games...
Game comments and reviews
Apr. 27, 2020
I sort of wish there was a better indicator of knives in the walls than either waiting for them to attack or having them stab me. That said, I do like the game so far.
Jan. 11, 2020
I managed to do level 80 with 2550 coins remaining. I'm pretty sure that's the minimum.
Aug. 28, 2019
Good news; wave 87 enemies no longer have infinity HP and attack. Bad news; wave 87 enemies now have NaNaNaNa HP and attack.
Developer Reply
For new players, all number related issues have been resolved around september 2019 :)
Aug. 24, 2019
It would be nice if you could set the autobuyers so they buy from the lowest tier that hasn't hit a level cap. I'm spending a nontrivial amount of time switching which autobuyers are on and off in the late game.
Feb. 02, 2019
Nice to see this move to Kartridge.
Sep. 11, 2016
It would be nice if I could tell how many party members were at a given node, so I can estimate how likely they are to succeed at future nodes.
Aug. 17, 2014
I'm currently up OMNIx75 enemies, but have swords that probably can take out OMNIx150 or OMNIx225 enemies. I wish there was a button that let you step an entire OMNI level at a time.
Sep. 04, 2012
Once you've fully evolved, got left. There's a hole in the wall where the purple stuff is, and then follow that path until you reach an ending scene.
My best level 10 is 9/230, lolxor. It's by far the challenge I spent the most time reworking
I've got 15/1671 on 19.
Sep. 01, 2012
My current best on level 19 is 17/1790 moves. Beat that.
Nice, that's really few steps!
Aug. 28, 2012
The +10 moves score on level 8 should be lowered to reflect what is needed for level 13. You currently let 105 moves get +10, when it should be 88 moves.
Jul. 28, 2012
Thanks for the fixes! I can play the game now after the latest change.
Apr. 21, 2012
At least 10 rooms can be platinumed: Whelps have Wings, Veiled Retreat, A Cave with Chaos, the Sweet Lure of Meat, Uh Oh No Loot Bags, A Little Help From My Friends, Her Royal Highness Kro'la, Someone must be Trap Happy, Deadly Loot, and The Final Confrontation.
Mar. 29, 2012
Damn you Gendo Ikari, I mean Lorenzo!
Feb. 26, 2012
On the one hand, there's no instructions given at all. On the other hand it seems really easy right now. It's ok, but it doesn't seem to have anything that separate it from other 2d shooter/tower defense hybrids.
There is an instructions button, On the title screen, about a centimeter to the right of the play button is the instructions button. I have no idea how nobody sees it, but clearly nobody sees it. I'm working on making some changes to add strategy for the full version, as well as some weapons that have fun effects.
Feb. 05, 2012
The level 8 qz challenge might be doable if I ever saw a "qui" in the starting position.
Mar. 12, 2011
Heh. If you get a 100% clear, (all 60 treasures, all 60 challenges, and all 80 badges), you start each level with Hatfield's pistol. And Hatfield no longer has the pistol if you fight him again in the last level.
Nov. 20, 2010
Bontegames, if an orange dot appears in the middle of the field late in level 14, you're forced to make a loop small enough to kill you unless you get lucky with future pick ups. If you could go both right and left this wouldn't be a problem, but you can only go right.
Sep. 15, 2010
The thought is decent (5) But the constraints are bizarre (7) And needs more challenge (5)
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.