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Thrawn1's Comments

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Hero Simulator

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Aug. 01, 2015

Rating: 3

So anyone else think its weird that the Daily News is never updated daily and in extreme cases stays unchanged for months at a time?

War of Omens

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Aug. 07, 2014

Rating: -12

An "Alpha strike" button would be nice to quickly launch both your skulls and magic and the enemy.

The Last Stand: Dead Zone

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Jul. 06, 2014

Rating: 4

Little error I noticed. The Moral takes the average happiness of the survivors but the total negatives. Makes the actual moral inaccurate when compared to the amount displayed. The code must have it right though because the survivors come when the moral is above the right point even when the game says its insufficient.

The Last Stand: Dead Zone

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Jul. 05, 2014

Rating: 3

Fully recovers from a minor arm fracture in 12 hrs if untreated. These guys are amazing!!!

Solarmax 2

Play Solarmax 2

Jun. 28, 2014

Rating: 18

One possible feature to add in future games like this would be the ability to set planets to automatically send ships it produces to another planet. (If you would like to make it complex you could make a slider that would only send ships through the route in excess to x where is x is the number on the slider). Then you could keep up with the computer in sending a constant wave of reinforcements to a planet.

Siege Knight

Play Siege Knight

Apr. 11, 2013

Rating: 4

Be really nice if knights/archers showed their health even when not taking damage so I didn't have to remember which ones were injured until I could get around to using heal or wait for its cooldown to expire.

Dawn of the Dragons

Play Dawn of the Dragons

May. 15, 2012

Rating: 7

@Denninja this is true, but also remember that the individual lands could be returning a profit while your hording money to buy them in bulk. For the cornfield, you make the markup price in 4 hrs, so it really depends on how fast you can save for the bulk purchase as to whether it is worth it or not.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 25, 2012

Rating: 0

Major bug: sometimes when you hit the enemy with out its weakness, you don't do damage even while the numbers scroll showing that you didn't miss. I had this happen several times on a 4+ combo, none of them missing, none of them doing damage.

Adventure Story

Play Adventure Story

Dec. 31, 2011

Rating: 3

Its true wasd is standard movement controls, but only in games that require the use of a mouse. Games that are entirely keyboard based still tend to use the arrow keys for movement. It... kinda makes sense... arrows.. directions.

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

ummm the mage skill that gives +5% health steal is either very bugged or the description is very bad. Once you get it you start the battle with a health steal buff... which dissapears after a while and you don't get it back. The description says you have it period. No duration, nothing. So either fix the description or fix the skill, preferably the skill because its a waste of 10 points as it is now.

Swords & Potions

Play Swords & Potions

Sep. 12, 2011

Rating: 129

I share the feelings of many other people that the game is a bit broken in the amount of money necessary to actually pay to play and how frustrating it is to try and play with out paying. But what really stuck out to me that I don't see too many people talk about is the guild system. Its essential to the advancement of a store to have a guild, and yet there is no place to post a guild message, no option to mail a letter to all guild members in the mail page, no guild chat, no "apply for guild" page,.... no support for guilds at all. Its like they were a last minute addition that someone stuck in without the time to actually make them a fluid part of the game.

Arkandian Revenant

Play Arkandian Revenant

Sep. 05, 2011

Rating: 3

I do like this game and the others like it, but I do agree that it would be nice if the shop wasn't so static and crafting resources weren't so scarce. The other thing that I think would be a great addition in future games is the ability to use a potion you found in a chest without needing to put it in your bag first and then using it from the inventory screen. That way you wouldn't have to discard something when your pack is full just to heal.

Castaway Island TD

Play Castaway Island TD

Aug. 26, 2011

Rating: 1

Correction, towers do speed up fire rates, but they still build the same, and as was previously commented on, poison also procs at the same rate.

Castaway Island TD

Play Castaway Island TD

Aug. 26, 2011

Rating: 0

your "speed up" feature is broken" Towers build/fire" at the same rate, but enemies move faster.

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