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Hexologic

Play Hexologic

Dec. 22, 2018

Rating: -6

this is a "puzzle" game. Seems puzzling but it is not. You don't have to think much, just to click until you get the answer. And the higher the lvl, the least you have to think since you can't anyway deduce without trying, the number of intermediate answers growing. This does not stimulate to think, quite the opposite.

Choppy Orc

Play Choppy Orc

Nov. 01, 2018

Rating: 5

Excellent. Simple concept hard application. The combination of puzzle (which it definitely is, the last 2 levels aren't easy to figure out; I actually found the solution on accident for the last level) and skill based platform is awesome; this requires quite a bit of reflexes. Love it.

Stop the Darkness

Play Stop the Darkness

Sep. 04, 2018

Rating: 4

Hi. Enjoyed the game very much; simple thought hard to master is my favourite. First, don't force us to take that forest in the beginning; I was trying to score and had to throw away good maps cus the first forest was garbage (maybe a tutorial that makes you do it once ?). It's a detail but it's annoying :p. Second, I understand that some buildings has to be there, maybe as design choice to make it harder; but it's a real pain in the a** when you're going for Tech win and a shroom just kill your cross of cities. And this makes it even harder for tech which it already is (and harder to find a decent map to give it a go). Third, keep up the good work; this game can take a few more mechanics or secret buildings (maybe a time tower that slows down darkness ?) P.P.S : 8 hours of try .. 100+ is unreachable :/.

Forgotten Dungeon - Raise undead

Play Forgotten Dungeon - Raise undead

Jul. 17, 2018

Rating: 0

Why don't you call it Diablo II minus the fun ? No sense of danger, no thrilling over loot; the best (and only worth your time) are the purpe quest ones and the green ones overpriced anyway. I died once cleaning that game and that's because a chest was electric trapped and OS me. There is absolutely NO challenge. The last boss actually broke and stopped attacking halfway. Maybe I broke the game and found an unfair build (maybe, Necro Full into Skelet invokation; they did thrice my damage each and I had the best sword in the game). Do that, buy only competence potions and it's broken. Lvl 20 run to the last boss he's over your skeleton are unkillable. The only enjoyable thing actually was replacing my shield (which is the only slot without a broken lvl linked item).

Mini Healer

Play Mini Healer

May. 06, 2018

Rating: 4

- A DPS display. I had to write an Excell sheet to see what was the best optimization. - Special Cooldown Spells for each party member (Defense for the tank, DPS boost for Ranger, bloodlust for the Berserker and a handy one time use resurrection for the healer) that they would handle themselves. N.B. : I tried doing the Book of Dread/Healpower/Lesserheal boosted strategy but most of my spells didn't cast as I spammed it; so I was limited to the "Renew" everyone and manafree heal which limits the gameplay a bit. Is it lag ? A bug ? Overall awesome game. 10-15 hours of fun. I'll admit I've "Macroed" my way through it a bit but it's a bit too grindy at this time for me.

Mini Healer

Play Mini Healer

May. 06, 2018

Rating: 1

Just cleaned this one. I enjoyed myself quite a bit. It's a bit grindy though. I'd propose a few suggestions to mimic the MMO simulation/progress more smoothly : - Implement a stuffing system for each caracter that would be automatically handled the stuff would depend on the "tier" you would be fighting (normal raid 1 gives tier 1, ...) with each boss giving a different piece of a main set piece with special setpieces bonuses, and various rings and others along the way. - Implement an idle mode mimicing the farming of MMO to prepare for battle. This could provide gold and EXP; and maybe some basic stuff pieces to fill in those empty slot. Heck why not a system with food & potion that would buff the team so the next boss fight be easier.

Rogue Fable II

Play Rogue Fable II

Mar. 29, 2017

Rating: 1

Hi, just cleared warrior; enjoying the game a lot. It depends quite a bit on luck (as it should, all RPG depends on amazing loots dragonskin armor+2 is deadly helpfull), but you should make it systematics to get those amazing PNJ from the snow level, they are extremely helpful and it would reduce the randomness of a win (bonus talent points love it, little white priest, amazing).

Idle Raiders

Play Idle Raiders

May. 20, 2015

Rating: 2

Suggestion : Add farm map (that abandonned mountains get old quick) I know making neww maps take time but maybe short term idea, adding exactly the same map with more powerful monsters (with higher XP/gold).

Developer response from pitforest

Nah, the farm maps are just supposed to prepare you for the raids (currently via items and leveling up). You should go visit the lower ones from time to time, after farming for a while you will be surprised what you find! By the way, each update is going to add some farm maps, but I'm always going to add reasons to go back to the lower ones as well. The raids is where the real progression happens, they will always be the primary focus of the game :)

Hexagon

Play Hexagon

Jun. 19, 2013

Rating: 0

349:57 who's got better :)?

light-Bot

Play light-Bot

May. 05, 2013

Rating: 7

Am i the only one who, by frustration, put this little robot basterd into an infinite loop and watched him suffer ?

Magnetized

Play Magnetized

Apr. 28, 2013

Rating: 1

Level 57 58 and 59 are extremely hard ... Disappointed by 60 I was expecting a huge massive mental break down on a combination of the three color ...

Give Up

Play Give Up

Apr. 04, 2013

Rating: 2

Was it just me or double jump was cancelled whenever you hit a wall or the ceiling ? ... Plus the 33rd level was much harder than the following

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