I've liked the 'protector' series' but this this third installment seems almost like a demo version of a new release. For instance: Stripped down/Less control over starting attributes; Less user interface to describe what certain skills do to improve upon your overall character; Interface, once again, is harder to navigate; The exploration attribute and its option on the map seems to be the only characteristic that one needs to achieve all goals til you have enough $ to train in combat and then its conquer dungeons. I'm sure 'undefined' will fine tune all of it, no pun intended. So far still a 3.5/5
Fabulous game. The best point and click/rpg I have played in '11. Auto-save feature at checkpoints would be nice and the aforementioned combining problem would make it even better. Keep up the good work! 5/5
Nope! Leaderboards are broken. We'll get them fixed, but likely not in the next update.