Tifling's Comments

Game comments and reviews

Feudalism III

Nov. 10, 2013

0

BUG? Steam set and Hellfire set. What's up with their speed numbers? -1.2% or -1.08% doesn't look right.

Feudalism III

Nov. 10, 2013

0

BUG. When i declared was on Inquisition, everyone else (except Frost Legion) declared war on me.

Feudalism III

Nov. 10, 2013

0

BUG. When you upgrade a rune a scroll goes up.

Feudalism III

Nov. 10, 2013

0

BUG? Color mages can kill NPC?

Feudalism III

Nov. 10, 2013

0

BUG. When you attack city and win, there is a slight chance that one of NPC (in my case, it was the recruiter guy) will get killed by some final strike. Also, you seem to continue healing yourself if wearing healer's set.

The Lumbering Dead

Nov. 02, 2013

1

Hmm.. Wonder what happens if you spend tutorial money for smth different? Oh, here is a glitch))

Escape From 26

Oct. 08, 2013

0

Why 26?

The Bravest Hunter

Oct. 03, 2013

2

It would be really nice if there was a guide on it. I mean, you have no idea what is happening in this game. You don't know how your stats will change when your class will be upgraded, you don't know where to look for materials and weapons, etc, etc...

Cyber Chaser

Oct. 02, 2013

8

At some point, roughly around 15k, survival mode becomes pure random. As the speed increases, your hero has no time to step on the ground (well, this problem can be solved by infinite jumps, but don't think this approach is correct). In addition, as it proceeds, more bosses come out - and then you are not able to see anything on the screen because of the flaw of money and fuel containers. You just jump and hope not to bump into smth deadly. It will be great if there were a button to switch off all these loot mapping (make loot invisible), so there will be only the total number of coins gained. In addition, the balance isn't that great. In the beginning you are stuck on the 1st ep, but later it gets way easier - I finished 3ep around 25th lvl (with only 11th challenge open) and now am forced to go through survival more and more. It would be nice if new challenges and weapons were opened not judging by your lvl, but by your progress.

Motocross Nitro

Dec. 26, 2012

0

The game is definitely very interesting, but it is one of those which you will play for really long time to beat.

Berzerk Ball 2

Dec. 26, 2012

6

That flash when the zone is switched is really annoying. Almost each time I lose speed to the ground-touch.

Dungelot

Dec. 12, 2012

2

Where I can see all possible bonuses and requirements to unlock them?

The Grinns Tale

Nov. 19, 2012

2

Some exchange for wood -> metal and opposite would be nice.

Mecha Arena

Oct. 24, 2012

0

Do the stats go higher than 1k? My overall status freezed with 1000 points in each attribute (well, except hp)

Mecha Arena

Oct. 24, 2012

0

Where can you see the max stats for each possible part? It's quiet annoying not to know where is the limit.

Monster Saga

Oct. 19, 2012

2

Too easy and too repetitive. Beat the game with original pets plus first 2 catch.

Cloudstone

Sep. 21, 2012

0

Where do screenshots go if we use Kong?

Elemental Balance

Jul. 28, 2012

1

It would be nice to add independent timer into earth levels.

Developer Reply

Not sure what that means?

Glean

Jul. 14, 2012

2

This game is really attracting... However, in this point it gets really frustrating, mainly because I don't see the point. What is the goal? Complete upgrade? Achievements completed? All the artifacts found? Right now I'm in the deadend, as any of upgrades requires unknown recipies, but the only way to get the recipies is to search for new artifacts. However, there are more unknown recipies than unfound artifacts... Really frustrating situation with recipies...

Reprisal

May. 26, 2012

-4

The blurring is really annoying.(