i played the first version and i can assure everyone, you can easily rebirth playing non-stop, the energy system doesn't actually stop you from doing so since you can replenish energy when you lvl up .. farming and grinding is the worst part of this game since you need hundreds of hours to get galaxy swords...
After v1.0.0.53 .. 1- The game still auto-pauses without showing the pause screen. 2- The castle's HP bar should be moved below the double speed button, it's hiding it. 3- Azazels ultimate skill can't be used. 4- Some enemy units are floating in the air.
It's weird that the game still says ' v1.0.0.50' in the first screen ... Did you implement the changes or are you implementing them on your side? Here's a list of problems i encountered during the announcement of v1.0.0.52:- 1- Items are still being reset. 2- Destroying the enemy's castle has no effect, the units stand in their place while nothing happens. 3- Sometimes when i switch between azazel and lilth, lilith replaces his name and stats, same with veigraff and azazel. 4- Azazel seems to be bugged in CH29 as he's invincible. 5- When my castle is destroyed the game doesn't stop but my units' bars keeping filling when they actually don't spawn. i'm sure there's some more but that's what i have in mind at the moment
what is really missed is a complete after battle report which shows the following:- 1- gold and crystals earned. 2- exp earned for every unit. 3- items earned. 4- amount of enemies defeated. 5- maybe an ad banner where you can advertise older games.
when some units die, they don't disappear to spawn again, they keep the attack animation going without any actual effect until no enemy is near them then they disappear
We will add more way to grind the material later.