I fought the final boss with fully upgraded ships, using the most expensive shot each time, and still lost by quite some margin. What could have gone wrong?
The combat in this game is really boring- no depth to it whatsoever, just hammer the attack buttons.
Shame, because the aesthetics and overall style are really nice.
Thank you for your criticism! Based on your suggestion, and the advice of quite a few others, I'll be updating, changing, or just removing Coconut Catch and Sharp Harpoon completely from the series. In Week Three, you will not have to play them even once. Thanks again for the feedback, it's actually very helpful to know what players like and dislike about the game.
I am not rating this game low because I didn't understand it, I am rating it 2/5 because the controls are utterly broken, making the game more frustrating than anything else, and completely nullifying and sort of artisitic merit because of it.
There are plenty more things to do in our game! Try fighting bosses, other players, or doing some challenges!