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TomPendergrass' Comments

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First Empire

Play First Empire

Oct. 09, 2015

Rating: 0

What? No webGL? Thanks obama...I mean chrome

Developer response from HexagonGames

Unity's export to WebGL is essentially worthless at this point. Once it's out of "preview," I'm sure I'll be able to export to WebGL... or at least get an error message more useful than "It didn't work." :)

Undermountain RTS (second edition)

Play Undermountain RTS (second edition)

May. 23, 2015

Rating: 2

Hey it's Yoshskree from Awesomenauts. I really like your game ^_^

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

May. 02, 2015

Rating: 1

The writing in this game is very addicting. ba da ba baa baaaa, I'm Lovin' it!

Tyrant Unleashed

Play Tyrant Unleashed

Apr. 23, 2015

Rating: -2

I just spent a full 4 hours updating my GrabAGrump game to WebGL for the poor chrome users out there. If you need help, feel free to contact me!

GrabAGrump

Play GrabAGrump

Apr. 23, 2015

Rating: 0

NOTE: I'm currently converting this to WebGL for us Chrome users! Stay tuned...

Developer response from TomPendergrass

Updated! The WebGL version should show for Chrome browsers. The fullscreen functionality is broken for the WebGL build, I'm sorry! play on Firefox or Safari for the working Unity build! And thank you Kongregrate for letting Unity developers upload dual versions :D

Grand Theft Auto [Test]

Play Grand Theft Auto [Test]

Apr. 20, 2015

Rating: 0

This is an exact replica of the gta clone that OfficialDude1 uploaded...

unity turismo

Play unity turismo

Apr. 20, 2015

Rating: 0

I know this map from Gran Turismo...3 I think.

Black&WHite

Play Black&WHite

Jun. 18, 2013

Rating: 0

The concept is sound, but for me the music was barely audible. I'd suggest introducing game difficulty through a more progressive level structure. After level 1, I lost the interest to continue.

Abductroids

Play Abductroids

Jun. 18, 2013

Rating: 3

There's great "game feel" in this game, and the retro style and combat system is very rewarding. I like how you get more points by letting people get captured and placing them back down. In order to accomplish the task, you have to draw your focus on the humans rather than the enemies, creating a greater challenge. as egoRaptor would say, "TenoutaTen"

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