Why do these games keep happening? The art is so cluttered you can't tell what can be interacted with. The snail moves so slowly that the only two things you do in this game are: sit and wait, or click randomly all over the screen. And some of these levels are exactly the same as those of earlier games. Please, PLEASE, devs, drop the tired and unimaginitive style of gaurdian angel games, and make something original and worth playing.
Suggestions: add normal maps to everything (they make materials look sexy) make the controls use the mouse (hehe, 'mouse'). Question: does eating/pooping/drinking regularly increase your lifespan. If no then it should. These things would make this art game actually worth spending time on.
I have no complaints about this game except that my keyboard isn't working and when i click games marked "mouse only" the least the game could do for me is not make the spacebar 100% essential to play.
i did some statistics, and I am 95% confident (α = 0.05) that I can reject the null hypothesis that 50% success rate means half of all shots will succeed. In reality you fail much more often than the numbers say you will. This game is fun, but FIX IT.
This game is addicting. I keep reading comments complaining about dificulty, but I think its alright for this kind of game. I do however agree this needs sound control and info on upgrades.
theres a thin line between "original and clever" and "absolutely impossible to play because the only word is whaa, and even once you figure it out its still not clever its just a dumb bouncing ball shooter written in flash. I dont dislike this game because i "dont like new experiences" i dont like it because it is not a new experience, but rather a purposely confusing version of the first game anyone learns how to make with Scratch. 4/5 for the particle effect.
Starts off too slow. The game is good and definitely calming, but the early levels don't really grip you at all. I know the early levels are supposed to introduce the topic of moving around these shapes, but clicking on octagon more than twice in a row sows seeds of boredom in my internet-game-craving head. Still, 4/5, keep making these.
i love every single thing about these games, except the logo. why is it half pixilated? is it just supposed to be artistic or is there some real reason im missing?
Good point. Those days, games with randomly generated content are often tagged as Rogue-Like, even tho it's not really accurate.