Same problem as with other puzzle games similar to this in that half the stages are just tutorials of new elements thrown in. This game, however, has the added bonus of being impossible to play on a laptop with a touchpad.
So...After 1 week I'm not +1.8m levels per item and clearing the game with only one character. With an attack speed of 0.02, a movement speed of 50, and a DPS of 56q I think I've finally reached the end game...
I feel like I'm a survivor after the apocalypse playing this game...Not too many other people playing. God (the developer) is dead/absent (in the case of the developer I'm assuming still taking care of personal issues...hasn't been on Kong since 02/16). And I'm just grinding away every day trying to survive in a harsh landscape...
Besides the loading issue, this game had the same problem I run into with other games of this type in that it spends half of the levels just trying to teach you new elements of puzzles that are thrown in it seems to just add more things to take into account rather than truly adding any other degree of difficulty...With that being said, the game wasn't bad per se, just nothing truly innovative.
I've played every game in this series and haven't run into any bugs...And I've replayed them many times and haven't been able to replicate any of the bugs people are complaining about. Please note that I am obviously not the developer though. I actually love how small and sometimes subtle the differences are. That really sets it apart from the other "Spot the Differences" type games...
- It'd be nice to move some of the menus so you can click on the enemies hiding underneath.
- Getting killed from enemies off screen isn't fun.
- Enemies can shoot through walls...which I guess is fair considering the heroes have the finger of God on their side, but still...
1) Glitch usually goes away after you delete something. Glitch which causes the game to freeze does need to be fixed though.
2) Even if the janitors get rid of all the garbage, the trash still fills up throughout the course of the day and causes that warning to pop up...That's an annoyance.
3) Maybe create some sub-menus so you can decide exactly what your researchers are working on.
4) I've found the janitors riding up and down the skyhook/elevator/vacuum tube for no reason even though there was still trash to be cleared. (I don't mind them having fun, they just need to do their work first)
Not bad though. Addicting to say the least.
So, um....After completing the game and go around the second time the NPC tells me there is more to do. Aside from kill the boy who's blocking the castle near the end of the game, what else is there to do?