love the concept and work you have put into it. A few things I noticed: as RayBeast66 said, one of the enemy's info is in russian, even when the language selected is english: one of the enemy's upgrade cost is glitched at 500 but not clickable no matter what your money is: Similarly, some of the upgrade numbers get stuck on the wrong number or fail to update after being clicked...other than those things, it is a really good game and I look forward to seeing what you do with it.
I like the concept, though I agree the planes are a bit much. Also, the towers seem to only shoot in a certain arc despite the planes being in range (ie if the plane is behind them they won't shoot it.) 3/5 (but with possibility for upgrade later if improvements are made
Huh, I haven't encountered that problem before. Could it just be because the fire rate is low it gives the impression it won't shoot things behind it? Thanks for your feedback anyway :)
I like the game, but some of the quest names are a bit confusing. for the "use skills" quest you have to explore rather than doing anything in the skills tab. other than that, good game!
it use to be a skill. i guess i can change the text next time i have time. normally idle games have a skill that costs mp that gives u a big boost in points
I love the game so far, but it would be helpful to know how to increase certain stats such as critcal hit chance. Especially the ones used for skills. one of the mace skills for instance, is used when you get a critical hit, it would be helpful, then to know how to increase that stat to increase usefulness of skill
I love that there is always somewhere useful to spend your money, no matter how much you have. You would have to grind for a long time to reach the point of money being useless. 5/5
i keep having problem where i will use a card that says creature cannot attack/cast next turn but the status will disapear at the end of my tur, even if it is supposed to last for multiple rounds. is this supposed to happen or if it is a bug please fix it
interesting concept and graphics, but the red box that i assume was supposed to be my health bar never changed and the lack of instructions made game play a bit difficult, especially once I ran out of ammo.
good game. I like the 3d aspect and the fact that you can actually turn the cube, though you may want to put that in the directions so people know about it. 4/5
Huh, I haven't encountered that problem before. Could it just be because the fire rate is low it gives the impression it won't shoot things behind it? Thanks for your feedback anyway :)