I couldn't find how to know the exact element im using. Like when a item stat says +X% fire, holy, ice damage. So if that would be possible to know the current weapon element, it would be nice.
Also, adding the Gear LVL to know which part to focus first when time comes to upgrade could be very nice.
Good game so far. Looking further for updates.
Hello, currently elemental damage only increases the associated skills! For example, the consecration skill is influenced by holy damage, the element in is listed on the skill tooltip! thanks for your comment!
Very nice game so far and despite what people seems to pretend about the dev, he/she seems to be actively updating the game. Still alot of work to do but so far, i believe it's worth at least trying it.
Now for noobs, if you want a headstart there are a few things to do. First join the discord channel. You will find a promo code there that will give you enough ressources to pass the slowness at the begining. ASAP as you get RP you gotta spend them in the damage bonus in the town menu, the first one top left. That will help you to go further in waves and collect more RP everytime you rebirth. Last thing, go to the map and on the left side you will see white buildings. Many features there such as the Research which will allow you to unlock more building later.
Good luck farmers
Are you working on more content? If so, when will it be released? The game is pretty nice. Quite easy tough, even with max difficulty. Just go 1:1:1 (speed/ant/damage) Always use F and spam more ant's while holding right click so you can keep them in a group then defend your home. On difficulty 40, it just makes the game faster cause you get ressources faster and become kind of unkillable. Though, I did not encouter any toad so far? Brought my damage up to 500/ant. Could kill ton of webmakers but no toads.
Keep on the good work, you've go a very interesting idea in your hand. Use it wisely!
Yes, I'm making more content still. I'm going to focus on adjusting difficulty and increasing game length as I feel it gets boring after you become too strong. I'll try to make incentives to leave the anthill to make the gameplay more interesting. New updates will be out within a week but how much content depends on how much free time I get. Thank you for the review and feedback.
Hello, currently elemental damage only increases the associated skills! For example, the consecration skill is influenced by holy damage, the element in is listed on the skill tooltip! thanks for your comment!