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Trails' Comments

Comment

Dead Zed 2

Play Dead Zed 2

Feb. 23, 2014

Rating: 0

Please have the game remember fire modes and c4 and proximity mine placement across days, redoing it over and over sucks.

Zombo Buster

Play Zombo Buster

Sep. 17, 2013

Rating: 27

The "Game Ark" logo on the top when playing a level interferes. The clickable area is huge. very annoying

Kingdom Rush

Play Kingdom Rush

Sep. 10, 2012

Rating: 3

Having the chrome saving problem. I tried the link from dev but getting mysql errors (missing tables? smells like someone found some sql injection to me). Can someone summarize how to resolve this on chrome?

Developer response from Ironhidegames

We are creating a google doc with the info. Our page just crashed :D maybe too many request :(

Snowman Siege

Play Snowman Siege

Jan. 26, 2012

Rating: -6

Fisher Price, my first physics puzzle.

Coins

Play Coins

Dec. 08, 2011

Rating: 2

Great music and sound.

Zombie Tower Defense: Reborn

Play Zombie Tower Defense: Reborn

Oct. 03, 2011

Rating: 3

Is it me or are the cannons not doing any splash dmg?

Developer response from codetown

Yes, but low level cannons have a pretty small splash range.

Monster Corp

Play Monster Corp

Sep. 14, 2011

Rating: 9

Holy Engrish

Edmus

Play Edmus

May. 26, 2011

Rating: 4

Not loading. Is server down?

Age Of Wind

Play Age Of Wind

Feb. 11, 2011

Rating: 3

Couple more points: camera controls are critical. Need to able to trade-in current ship. For future enhancements, also consider floating multi-ship convoys.

Age Of Wind

Play Age Of Wind

Feb. 11, 2011

Rating: 0

I would note the following things: some way to predict price ranges at locations, e.g. "Jamaica produces coffee and fish". When a comp boat enters or leaves battle, if you're turnning, the turn stops. Seems arbitrary when a comp boat engages you. Needs some story elements/backstory. The islands are laid out very weird, maybe make it more accurate layout? Consider incorporating different colonial powers, pirate factions, trade guilds, etc... and the ability to privateer for them.

Zombies in the Shadow - 20 to die

Play Zombies in the Shadow - 20 to die

Jul. 12, 2010

Rating: 1

It's not bad, but the barricade gets torn down quick (not sure if this is intentional) and the unintentional jumping over walls thing is annoying. The weapon upgrade popup totally destroys the flow of the game.

CellCraft

Play CellCraft

Jul. 11, 2010

Rating: 6

*Epic amounts of applause* Loved it! Great job guys!

Manufactoria

Play Manufactoria

May. 21, 2010

Rating: 10

One trick I've found really useful is to come up with independent little sections that accomplish certain tasks, essentially "functions", and then stitch these together.

1928

Play 1928

Mar. 04, 2010

Rating: 0

bbqlol?

1066

Play 1066

Jan. 19, 2010

Rating: 0

The taunt mechanic sucks. 2000 heavily armed mercenaries cannot get shouted off the field by 1500 lightly armoured infantry. The concept is great, but get rid of the crappy taunt thing, please.

Einstein's Riddle

Play Einstein's Riddle

Jan. 01, 2010

Rating: 0

I liked it. 4/5, cause it's good at what it is. Only thing I'd say is it would be cool if you could come up with something to randomly generate a solution and clues. Give it "re-playability".

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