Please email us at support@kongregate.com and say you earned the badge and didn't get the botd. Include your username and the name of the badge of the day. We're working on the fix.
I realize a game from 2011 will never be updated, but... damn it's frustrating to save up 40 skill points to learn the final spell in a tree and ... it doesn't get added because the skill bar is full and there doesn't appear to be a way to remove spells I'll never use again.
Unless you have epic luck and already know shit you can only learn by playing (or I guess reading a tutorial if anyone cared enough to make one) the medium badge does take at least 3 days to get and that's playing contentiously clicking smartly sacrificing upgrading and closing the tab so it can "idle" while you're offline. It's only worth the effort if you're a completionist about badges. The complaints here are legitimate, Kong does things for money sometimes, but we don't have to reward a game that it's a chore to play.
See a lot of comments hating on the main character design. To be fair to the creator, women sometimes do have breasts that large, there should be representation, and I mean... Lara Croft right? Plus in the pixelated art of the actual game it makes no difference just in the splash screen and ending art is it really ... noticeable. C'est la vie.
Apparently the tournament ticket race on the climb stage is just bugged. I tried with a duck wearing a different hat and he also got stuck and then I tried with a slow duck wearing no hat... and the opponent got stuck and I caught up and won.
The stereotypical viking helm sold in the climbing area should not be worn if you are training your duck to climb as it will cause them to get ripped out of the hole on the second minigame by every avalanche. Also when racing to beat the ticket holder I get stuck on the final running section, but that might not be related to the hat.
Fun glitch: Equip a throwing weapon with a special ability. Use the fire sprite spell. Walk into an enemy, and the ability of the thrown weapon is triggered without having to throw it. I find that the flame wall clears monsters pretty quick, poison seems weak and the ice tends to trap me, but gold can be good if you're low on mana.
You start each battle at full health so what's the point of the healing stones? And why do the guys that give you maps for a level only show up after you've already explored the entire level?
Please email us at support@kongregate.com and say you earned the badge and didn't get the botd. Include your username and the name of the badge of the day. We're working on the fix.