Job promotion achivement bugged. I already reached sandwich artist but i havent received the achivement for both mascot and sandwich artist. Same for several other jobs.
A nice distraction for 3 hours. Overall an ok game. No replayability value whatsoever due to the ridiculous amount of grinding to get the last ship. WP and gold are not balanced, by the end of the game i have 1M gold and 38 WP. Dynamite didn't do much, I never used any cannonball upgrade and I do fine. Trading needs to be clearer, took me a while to understand what the up and down arrow means for each commodity. 3/5
I like this game. The devs really do care for the players, that is the game does not force us to pay in order to gain a very noticeable advantages both PvE or PvP. Premium units, Immortal and Legendary, are awarded at some levels and if they die you don't even need premium currency to buy them back. Even better, there is another FREE way to get more premium units: Wanted battles. Premium items are used to accelerate your game progress for the impatient or those who don't have many time to play games, no benefits for battles. I'm at level 9 right now and I think I will keep playing this for a while. Funny Dragon Age shout-out by the way XD
We hope that you will not change your opinion, and we in our turn will keep improving the game, adding more awesome features and making our players happy!
@link40970 Farther energy field from LZ gives more energy per orb, there's 20-30 energy field at kalabesh to the south eastern most of the map, far away from your LZ, the same goes for other planets. Max energy capacity increases by 125 each level, starting level 10. Energy collecting doesn't bother me much, with good collector you can refill your energy to max in under 2 minutes provided you're at level with the planet.
Ohh good!! That's still a weird bug though; thanks for bringing it to our attn