Any chance we could get an option to hide certain tabs?
Specifically, once the "prestige" and "trascention" tabs are fully automated and the respective currencies are autogenerated, there's no reason to ever check those tabs again.
If we could get an option in the "settings" tab to hide them, that leaves the top bar less cluttered and easier to navigate.
Especially since there's at least one more prestige layer coming up.
Some sort of discount for buying more expensive packages would be very welcome. As it is, we can buy a single card for 50, 3 cards for 150 or 5 cards for 250, which means there's really no point to having the more expensive options.
Gear levels aren't working properly.
I have a level 22 stick, which should give a +22% bonus to its stats.
at level 0, a stick gives 9 health, so at level 22 it should give 9+0.22*9=10.98. Even rounded down, this should be giving 10 health instead of the 9 it's currently giving me
Crafting is insanely powerful.
I've taken 1 level in it, and since then I'm always at max for all of my belt items. I'm refilling them faster than I can use them.
so you guys took the time to completely overhaul the skill trees and added a price for respeccing, but you couldn't take 5 minutes to fix the broken uniques?
something is seriously broken with drop chances.
I've been farming for bug wings in zones which promise 10-20% chance for them for three days, and haven't had even one wing drop
If it's supposed to be 15% higher, than it's bugged. unique crystal hammer has the precise same stats as normal crystal hammer.
And at 15 attack at level 0, I should be able to see at least a 1 point difference
Is there any difference between regular and unique items?
I just got a unique crystal hammer drop, and as far as I can see it has the same stats as a regular crystal hammer.
Is the huge difficulty gap between the Volcano and the Cliffs intentional?
I've finished everything except the final boss battle in the Volcano, but I can't even defeat the first fight in the Cliffs
Monsters from summoning items. got an item that summons an erfeeti, used it during a raid, and the screen changed to my farming map, showing the monster there.
Summoned, as in from set bonuses later on? Or the necromancer mercenary? Or just regular monsters? The monster spawns on farm maps and whatever is in the raids are completely separate, so yes that would be intentional.
unique has ~ 15% more stats and legendary has 15% more than unique