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Tres_Cruces' Comments

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Hack Slash Crawl

Play Hack Slash Crawl

Oct. 27, 2012

Rating: 7

How about a save feature, as so many others have mentioned? It would be greatly appreciated by those of us who can't play for hours on end.

Dungeon Rampage

Play Dungeon Rampage

Sep. 29, 2012

Rating: 2

Excellent job with the AI! Monsters never get seem to get stuck behind obstacles, which is saying a lot given the complexity of some of the levels.

The Angry Green Adventure

Play The Angry Green Adventure

Jun. 13, 2012

Rating: 3

Kudos on your first game. This is still very much pre-Alpha, so stick with it and update once you've made some progress. My advice would be to work on the backend stuff first. Once you have the "guts" in place, then you can focus on things like appearance and adding new levels.

Flying coffins

Play Flying coffins

Jun. 11, 2012

Rating: 6

In battleship, you can make educated guesses based on the sizes and shapes of the different ships. Here, all you can do is randomly guess. How long can this possibly hold someone's interest?

Air Gifts

Play Air Gifts

Jun. 11, 2012

Rating: 1

3 minutes for everything to settle out seems a little much, don't you think?

Dynamic Systems

Play Dynamic Systems

Jun. 01, 2012

Rating: 8

@StuweeGriffin That's not a solution game. It's simply the same game, hosted on king.com, where the solution button actually performs its intended function. If you want to see the solution to level 30, you must "play" through levels 1-29 first.

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