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Game comments and reviews
Mar. 17, 2015
OMG SCROLLBAR! I AM SO HAPPY!
Mar. 15, 2015
I can't build anything past the deep mines because I can't scroll down and click the buttons. Is this me? I didn't even know there were more buildings...
Mar. 08, 2015
Eh... I'm stuck under a bus?
Feb. 06, 2015
I wish levelling up did something. More starting gold or more chance of a soulburstthingie or days go quicker or something. It's frustrating that I can't get better at the game (if u know what I mean) But I adore the female character, she's super cute with her baggy trousers and massive sword
Feb. 04, 2015
I wish there was a way to reorganise my whole empire. Like once every booth is unlocked you have the option to rebuild with no cost.
Jan. 30, 2015
I have failed the alien thing twice (and I've only ever gotten it three times out of like thirty) because my spaceship starts on top of a missile and instantly dies. Help?
Dec. 07, 2014
How do I turn off autocast? What red oval? Where? Good thing I'm totally addicted to the game - oh no I just shot one of my men in the back!
Dec. 06, 2014
I've played this game before and it was great but now I've got a black screen of death and sorry matey, I'm no turning my antivirus off and on ::P
Dec. 05, 2014
Fab game, excited about your kickstarter. However, I'd like to put my money away so I'd stop dropping it. Money pouch? Also a desciption for items in shop would be nice. I had no clue what recall was, and I still have no idea what gear does? Really like the look of it tho! Well done
Jun. 27, 2014
Can't play game because I keep getting redirected.
Jun. 25, 2014
It's sad that my saved progress can't go over to the game's site - does that mean I'll never unlock certain trophies? It means I have no clue who this empress person I am is... Also slow loading and jarry in places - and time trial is annoyingly close, pop like 10 extra seconds on, my keyboard sticks!
Jun. 24, 2014
wish I had the opportunity to just go back to rebuilding my master plan. Alack! Fabby game, cute graphics and design work ::D
Jun. 06, 2014
The game is okay, I would say that the 'upgrades' go from 1000 to 10000 and it's just not realistic, you're basically not getting upgrades anymore. Lower the price or increase the profits? Also you're only ever getting two orders at a time (at least I am) it would be nice if you got more and made to choose to let some drop if you couldn't manage them. Something I did by accident was spend money on an upgrade then not have enough money to plant seeds the next day. Awkward. Had to restart. Also I find it super annoying that when I press for a potion to go into the cupboard that the cupboard pops up and I can't get into my flowers quickly. Is there anyway to keep the potion store up? then you can easily access it for storing or selling or checking? Otherwise it's a nice game - a bit 2D (lol where/what are the Awards?) so pop in a story arc and it'd be swell ::D 2.5stars at the mo!
Jun. 05, 2014
I would say that the education gets exponentially more expensive, but apart from that it seems generally sound (energy regeneration has a button? I don't know what it's counting down to but I'm going to keep pressing it anyway)
Apr. 01, 2014
I wish that you didn't have to click on the poopmonger and you could just run your mouse over instead, because it takes like, five or six tries to actually click it properly and it kinda ruins it ::(
Mar. 22, 2014
This game was fabby! The only thing I would do is make a super easy mode for the endless mode so I can play it without stressing out. Guide my small planet without constantly having to do disaster management ::P and it's always an earthquake or a drift on endless! It makes me cry! Totes loving it and my lil wind farms ::D
Feb. 25, 2014
Just realised that if the adventurer doesn't get a coin it won't go up a level. Whoops - I thought you just needed the bag, not that they needed to get the coins. My bad. Loving the game tho
Feb. 24, 2014
Why is my level three mage going straight home after level 1? The barbarians are getting onto the other levels fine. Do they choose to go home?
Feb. 07, 2014
Including an 'end day' button would be good - that way if you run out of stock (or the game decides to freeze) you can opt out. Also I have two serving staff and I don't need them but I can't fire one of them. Are they auto assigned at the start?
I wish it was turn based rather than the days whizzing by without me noticing it - otherwise I'm totes addicted
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