I don't know why people are whining about the length. It's a great, long flash game. You don't have to play it all at once, you don't need any of that, just have fun and take your time. Props to the author for making a fun long game which made vast improvements over the original.
Easy game, at least with my custom deck. (My custom deck was 39 cards, with: (5x Restoration) (3x Ward of Light) (5x Solarian Fortress) (3x Blessed Day) (3x Hardy Steed) (5x Royal Guard) (5x Solarian Walker) (5x Solarian Acolyte) (5x Priest of U'Thel))
However, I would have liked the opportunity to see the cards that were being cast on me, so I know exactly what their effects were. Aside from that, it was great.
It's not the fact that this is just another tower game, it's the fact that it's just another AWFUL tower game. It's basically that other one with the gems mixed in with a static character. Hardly worth the time.
The game's AI is sketchy at best. At times, various cars could be found randomly careening around the road, whether they were hitting checkpoints or not, which actually made me win most of the game. This could be more challenging, and more fun, if the computer's cars actually stuck to the track.
Secondly, add a mute button. I want to listen to Def Leppard, not the same engines going over and over and over again.
I just won it, and actually I thought that the combo of 3 grizzlies in the front/3 ghosts in the back worked better than the battering ram/ghost combo.