the luck factor should never get 0 when you fight militia. Level 1 Soldiers without wepons should still have the chance of getting the enemy to 0 luck. This would cause more people to set their soldiers to defend while granting a fair attack simulation on empires.
Maybe the teams should attack each other? Maybe the AI is intelligent enough to walk round a planet on the other side, because there is a mine in the way to the bonus? Maybe they shouldn't shoot into the planet so they don't hurt themselves? Rate + if u expierienced that before.
Great. But sometimes, when you are low on minerals, some sort of bank or mineralfarm would be great. Something where you deposit 100 minerals and it adds 10 minerals per minute or something else thats low (because it gets too easy then).