You need some kind of exponential growth in the multiplier for resetting, like the time increases for hobbies and jobs are exponential. The way it is right now it doesn't make sense to reset with a 7+ modifier even tho your next achievement needs as much time as you have already spent on the rest.
I don't get why everyone is so upset. Yes, it is pretty blunt about wanting you to spend money, but it has quite a high production value, the game has to pay for itself. And I'm having fun even without spending money. Just go patrol while your energy is empty and do something else, no biggy.
For sure dude, I wen't for a narrative base in this game rather than large amount of content - as such there aren't that many levels and the variety is relatively slim. Wanted to make sure the majority of people got through to the end and got the whole message. That said, after seeing the game's awesome reception I want to make a mobile version which'll keep the message, but have more levels and content to go with it. Thanks for playing!
For sure dude, I wen't for a narrative base in this game rather than large amount of content - as such there aren't that many levels and the variety is relatively slim. Wanted to make sure the majority of people got through to the end and got the whole message. That said, after seeing the game's awesome reception I want to make a mobile version which'll keep the message, but have more levels and content to go with it. Thanks for playing!