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Game comments and reviews
Jul. 09, 2010
Very nice game, but the victory animation takes about 7 seconds and really is not necessary.
Wow, I died in the warport... Nicely done.
Victory Animation: takes way to much time; should be deleted.
Aug. 20, 2009
This should be incorporated into some serious rpg.
Jun. 20, 2009
Just a thought, what if we have our own ability to counter attack? I'm not sure what that will do to the game, but it is an interesting thought. Again, I would like to say that we should be able to level up our heroes more
Jun. 18, 2009
This game offers a less tedious, and more complex game style than the other games in the serie. A possible improvement is increase hero maximum level.
Dec. 22, 2008
Hobbits are extremely useful for killing archers.
Dec. 21, 2008
The waves for survival (deadliest) have varying difficuties.
Good game -problems: physics engine - problem with relative velocity need a wave counter for survival for gold star kill rate -100% seems to be too high locking missiles are too weak bosses need to have health bars.
Feb. 03, 2008
Nice game. I guess there are only five levels?
Jan. 03, 2008
The username is consistent. It's not stolen. I played the original before and look forward to checking this one out. It was definatly a good game.
Jul. 05, 2007
Quite a good game. But the enemies are really hard to kill at higher levels(about 100+). It'll take more than 10 fully upgraded missiles with +100% damage to kill the.The rate at which the health went up was too high at higher levels. Not enought kind of tower. Some combos are too weak, such as the cannon misslt combo. The laser missile combo was quite good. Moreover, it was a bit repetitive, but it goes quite fast. Add in bosses, etc or better towers. There were only 4 towers that did direct damage (that I found anyways), and the taser seems overpriced at the beggining. After level 80 or so, the game became laggy. But in conclusion, it's a excellent game
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