*coming back in the game and look at the challenges after getting 2.50 e5 cast of JMS and see the conditions of acces has changed* ... really ... i can't even get angry ... i'm so pissed that i can't even get angry ...
Still thx for this change.
If you are not an active player (like me) the progression is WAY TOO SLOW. we don't win lots of picks and skills points ramp up is really gigantic after 10/12 points. You don't win lots of blocks if you don't click or use an autoclicker.
So PLEASE just make something for idle player who don't want to click non stop or use don't want to use autoclickers.
Just got a bug that could be annoying for a lot of people. I leaved the game this morning and when i restarted it now, i lost my multiplicator. so losing a multiplicator worth 1.3M is kind of annoying. just wanted to tell it.
This keep getting me adicted to it. All Changes often make it even more good to play.
There is one thing you should add/change tho. I'm not really an active player but i still play often as druid. You should make it possible to see the Mana we earn per second for ALL origin and not only from mana sources. By tgis i mean the total of auto clics from pets and spells plus all mana sources. That should make things way more precise
A really nice game. The first time i played it i found it boring but that was when it was realeased. Now it's far more enjoyable.
I have to say that the story you made is really entertaining at the point that i completly forgot to set my clones to tasks :D.
One good thing you could do is a representation of the world we create step by step with each new power we gain each time we defeat a god.
So much problems ruins the game : First the small chest costs has a ratio cost/reward far too low. The costs increase far too quickly than our pps. Since i'm not really an active player i get one chest like every 2 hours even more at certain times. To compensate this you have some choices : you increase the blocks you earn in the chest, you diminishes the cost increase.
Problem two is that idling is really not good on your game. I mean that the time to break one block of snow (i'm at the tundra now) is so long that it's ridiculous. What you could make is that tools, instead of increasing your pps will diminishes the time to break some sorts of block depending of the rank of the item. Like the shovel will diminishes the time needed to break a dirt/snow/gravel block bases on his rank. By adding a choice towhich tools to use at the same time (like two max at the same time) you have some more strategy depending on your current biome.
You should a little bar underour pet to show when their active will occur. I mean, we don't always pay attention to when our Spellhound or Demon will use his 10secs cooldown ability.
Another talent would be usefull : To be able to buy max levels for our crusaders but only for the ones who are in the formation. Just like for our whole team but here only for the formation. Would be usefull for idle player
By the way your game is still really good since i first played it when he was realeased and i hope you'll keep up the good work.
Glad you're still with us Trycka! Thank you for the suggestion. It is on the player suggestion list to consider, though most players only level their 1 DPS in the formation until they are ready to reset.
This game is really a good one. I'm an idle fan and i'm always happy to play this one cause he has some of the nicest feature i saw in all idle game i was able to play.
There are some things that annoy me a bit :
1) No possibility to know which crusader has the best dps in the crusader display it would be good to know only their base dps in the crusaders bench and their formation dps when they are in the formation. About base dps i mean with his skills and equimpement.
2) There should be a way to sell or tranform the buffs we have, what i mean is that there is some buffs that i don't making that each time i open a chest and got one it's uselles i've got something like hundreds of buffs that i don't use. Mayube being able to upgrade them or transform them in another one (like 2/3 common for 1 uncommon of the same buff or 3 common to tranform it in another chosen or random common buff. And maybe selling them for something like 5/10 for 5/10 rubies or something like this)
Glad you're enjoying Crusaders! Yes, it is hard to judge from their base DPS on the bench, because who your best DPS is depends on the formation and who is in it. A few Free Play runs of experimenting between them can help, or you can use a random DPS every run, just for variety. Which buff do you find yourself not using? Clicking is helpful to end tough objective runs, the Splash damage ones stack with Merci's ability, and the Critical buffs (Accuracy, Perception) increase your bonus from the Passive Criticals Talent while active. It is on our player suggestion list to consider a buff transformation, but no guarantees.
This game is really a very good game but there is one thing i was thinking. What's the % of a silver chest droped by a boss to turn into a jeweled chest ? be cause since the beginning i had only 1 jewelled chest from a boss (not counting the one in tutorial).
Glad you're enjoying Crusaders. It's quite rare. You need to win a Silver chest from a boss, and then it needs to upgrade, and each chest drop is independent of previous drops.
I agree with lots of comment that say that hobbies levels are REALLY too long to go up i'm at level 9 of buff and the next level is 20 min later with a 4.65 multiplier it means that at mutiplier x 1 it's something like 1h40 FOR A LEVEL 10 and i don't want to talk about lucky which is needed for wizard job and it need level 90 O_O at this level with a multiplier 10 i think it'll be something like 1 day or 2 so please change this level up algorithm cause it's really bad made (sorry for my mistakes i'm a french player)
This game is still fun even with the long time i play it but i think you could add a little thing which can be helpfull : allowing us to see our crusaders HP at any moment by showing their HP gauge above them in the formation.
Glad you're enjoying Crusaders! If they are taking damage, their HP bar appears. Otherwise, you can click on them while they're information, and the bench will move to show them and their current HP.
This commentary is to say once again that this game is awsome and that all improvement are making it worth to play more and more (i already forgot how many hours i spent on this game). I just wish that you add a little thing that would make our DPS a little more clear : you should an option that can give us the percentage of actual DPS for our Heroes (I know it's like Cliker hero but it make the game more explicite about our DPS).
Sorry for some grammar fault i'm french and not extremly good in english.
I just wanted to give you a little thing i think would improve the game.
You should add a little advertisment when we unlock a new hero and that this hero can be switched with one other hero (as for example we can say Wendy The Witch who can switch with Prince Sal The Mermen).
Hi Trycka, On the objective reward screen when playing, on reset, and in the How To Play for the event, we did say whom they switch out for. And the swap button had a Gold Star on it when you unlocked the Crusader they replaced but I will note to try and make it more obvious next time though.
This game is very good it's been a while since i started playing idle game and this one is my favorite one. I would have given some ideas but i've already seen that all ideas i had were already said by someone so i'll just say that : continue your excellent work because this game is extremely good.
Thanks for the feedback! We'll look into this!