Games Achievements My Kong Sign In

Tsathorrea's Comments

Comment

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 26, 2010

Rating: 6

This game doesn't deserve badges, much less a card. If I wanted to play Guitar Hero (which I don't), I would go play Guitar Hero. I would not play a mediocre facsimile of the aforenamed franchise with mediocre "metal" Christmas carols. This game reeks of half-witted conception and half-arsed implementation.

SHIFT

Play SHIFT

Mar. 10, 2008

Rating: 0

What a wonderful parody! I approve wholeheartedly!

Grid16

Play Grid16

Feb. 27, 2008

Rating: 0

The question now is, what's a Carabou? And how do I get more? It sounds similar to a Caribou, but with less deer and more chewy, sugary filling.

Monsters' Den

Play Monsters' Den

Dec. 19, 2007

Rating: 0

This is, quite possibly, the single best game I have played here at Kongregate. Simple concept, flawlessly executed, with good art and great interface- the trash bin could stand to be larger, and selling items for even arbitrary gold might be nice, but now I'm just nit-picking. I give it about 12 stars out of five, and you need to be doing this for a living or something. We demand MOAR!

Ragdoll Laser Dodge

Play Ragdoll Laser Dodge

Nov. 19, 2007

Rating: 0

A bit derivative, yes, but you've certainly added a number of elements that kept the original Ragdoll-Spike-Dodging-Game from being truly good- some actual change in gameplay experience, for one (changing directions, powerups- an action besides vertical dodging).

Choose Your Weapon

Play Choose Your Weapon

Nov. 11, 2007

Rating: 0

Well, that sure was a game...

Factory Balls

Play Factory Balls

Nov. 09, 2007

Rating: 0

My engineering lineage approves of this game!

Ether Cannon

Play Ether Cannon

Nov. 09, 2007

Rating: 0

That sure is a game. It felt like it was way too hard to actually connect my shots with enemies- hitting something was more a matter of luck than skill, since the enemies move much faster than I can adjust my aim. Needs more variety in the gameplay, too- each of the stretches of levels with nothing but the same enemies gets kinda old, and then something new and dangerous gers added and I die. Not so fun.

Dolphin Olympics 2

Play Dolphin Olympics 2

Nov. 04, 2007

Rating: 0

Kickin' rad. Beyond a shadow of a doubt, this game deserves the "Sub-Orbital Dolphin Strike" badge.

Ninja Rinseout

Play Ninja Rinseout

Sep. 20, 2007

Rating: 0

A fun game _concept_, but not yet a fully developed game. More levels, more abilities, more options... You've got a nice start, but nothing yet that makes me want to continue play.

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Aug. 15, 2007

Rating: 0

Well done, sir. I, too, find that the best course of action when the ceiling shatters into an apparently unending shower of razor-sharp spikes is to breakdance. Or it might just be the way I play.

Parachute Retrospect

Play Parachute Retrospect

Aug. 01, 2007

Rating: 0

I'm pretty sure that the biggest drawback to this game is that you can only, at best, create a pile of 100 corpses. Other than that, good bloody fun!

Orb Avoidance 2

Play Orb Avoidance 2

Jul. 31, 2007

Rating: 0

Since others have had the same sort of problems, I'm calling foul on this one. Balls quite often failed to hit blocks, sailing through them instead, and the upgrades manage to kill me fully 1/2 of the time I guide a ball into them. Also: comet tails not attractive. IMHO. The original both looked and played better. W-hat?

Space Bounty

Play Space Bounty

Jul. 27, 2007

Rating: 0

A little rough around the edges, but the variety is admirable. Level design leaves something to be desired, but whatever. And yes, the walking animation is hilarious.

Sprout

Play Sprout

Jul. 25, 2007

Rating: 0

Stylish and well executed, and very different from some of the crappy genres that repeat themselves around here.

Escape #2: The Closet

Play Escape #2: The Closet

Jul. 25, 2007

Rating: 0

The watch was annoying! it had to be on the exact spot... I finished in 11:11, though.

HoverTanks2

Play HoverTanks2

Jul. 24, 2007

Rating: 0

A for programming and concept. F for unresponsiveness, annoyance factor, and general unplayability.

Triangles

Play Triangles

Jul. 24, 2007

Rating: 0

Sadistic and hilarious! If I were wearing a hat, it would be off to you, sir.

City Smasher

Play City Smasher

Jul. 24, 2007

Rating: 0

As below, a fun diversion and anger management tool, but the lack of real opposition (other than the timer) is the greatest detracting factor. Balance of objectives and repetitive play are also areas that could be improved. Graphics are good, however, and element interaction is well done, but I think there is room for improvement to make this a much-better-than-average game.

Astroblaster

Play Astroblaster

Jul. 20, 2007

Rating: 0

WHEEE!!! Carpal Tunnel, here I come! Seriously, though, a repeater on the fire button would be a grand idea. See other comments: somewhat monotonous, little motivation.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate