No Sell Button, Sub-Par Graphics, Poorly designed in basically all aspects.. 1/5, but thats only because actually not rating it would keep the rating higher then it really should be..
I love the part where i can preset the track on some levels so that everything is perfect, and i still get bronze because the timer is messed up.. Thank you for making a terrible game.. I want my time back spent wasted on this "GAME"
God hard badge on last level of Demo, It is possible.. the key is to looking for Bank Shots (Hit a block, catch a near edge, bounce back and catch same block), or when available dropping multiple blocks at the same time, by catching two joining edges.. some levels were beating saving 2-3 balls.. Most however are only one you can save
Skindred - Stand for something.. For my first run.. Game is a blast.. spent a majority of that song in the air.. Excellent concept with Pilot view.. Through me for a spin the first time.. 387,000 pts.. You sir, are my hero !! A game that lets me enjoy my playlist, and OWN it to.. WINNING!!
Oooh lets make a game where you get your character all maxed out and it still only a matter of luck if you win the game.. yea, because we all like to sit here and piss away our time because someone would rather make a game Luck based VS skill based.. if i wanted luck based, i would go Gamble.. Tools.
you have to break your high score by 100.. IE.. your best is 734.. you have to hit 934, then your Starting speed can be maxed to 800.. basically you have to go 200 pts from your starting speed to see a 100 pt increase in maxed start speed.. Sounds simple.. not so much once you hit 1000..
I love how people can take a great game and then start hacking it.. there is no way 10000k is even possible 10 times faster then 1000 is rediculous.. i dont even think the human body is able to process info that fast.. I want Video proof
My only other complaint, is that once i break 1000.. I notice im catching edges.. 3-4 dot widths off of the actual edge of the obstacle.. Obviously this is hard to deal with at high speeds and rendering persay "Hit Boxes" But outside the Random Dead ends, Turns that lead into forced obstacles.. (sharp turn with a rotating object, the opening being on the inside/hidden part of the corner) Love it.. very addictive (Currently Rank 31) and suffering from "One More Level Syndrome"
It's hard to see how wide your 'self' is in the game, so that may be the issue - believe me I'm playing it over and over atm to sort these issues out :)
wtf.. 1800 AT, 600+ SPD, 800 DEF, and i lose to a skeleton 700AT, 1300SPD, 800DEF.. These mechanics are broken.. One stat is overpowering the rest. We had equal defences, and it wins.. when percentage wise, I do more DPS then he does..
All golds till Level 15, Then my brain literally exploded all over the inside of my skull.. (Cleanup is in process) This game should come with a bottle of Tylenol..
controls arent smooth enough, trying to sit inbetween spike balls is way to lucky, there is no "Turn in place" on controls. either step left or right, and 80% of my deaths come from spike balls missing me and i still die. Ontop of spike floors missing me and me dying. Adjust the "Hit boxes", Lack of zoom makes some levels luck based on picking the proper direction. Decent concept, but not the best execution. 2/5
I don't really like this mechanic... Sounded good but in practice it's annoying