Obwan said everything I was going to say:
"Ehh its good for the first 10 minutes then after that its just annoying and gives people headaches. No physics whatsoever, the levels later get really annoying, later the castle just stacks up on itself after being blown up and deems the level unbeatable making you restart, after a while the begining visual gets annoying, what would usually collapse in real life doesnt in this game, they give you upgrades but they are almost useless, having to launch attack after attack with seemingly no advancement whatsoever gets very annoying, the game has potential but the designers havent realised that yet and its probably going to take them a while. Over all I give this game a 2/5"
The one thing I hate more than an easy puzzle game is a puzzle game that asks if you want to see the solutions. That's like a fighting game asking if you want your opponent to kill himself.
Don't hate the game for what it is. It's a puzzle platformer, and a lot of people are complaining about the platforming, it's part of the challenge, grow some skill and move on with your life. 4/5
This game isn't so much challenging in that the levels are hard but in the fact you're constantly fighting the poor design on the game. For example. my little guys are able to push a crate up a bridge all the way to the grass on the other side but suddenly get stuck. Also give us some hot keys and let us be able to modify the design without having to delete half of a bridge.
Anyone else get the bug where the pirates wander aimlessly and never try to get to the exit? It happened to me on 101 mode and the game broke from too many pirates on the screen at one time.
You need to kill there also all pigs, to get a victory :)