If you find yourself with an opponent with negative health(from poison or something). Either wait until he regens back to 0 health or use a heal or other buff to force his meter to reset to 0.
A function to limit the amount of tests you can do on a patient would make this game more of a puzzle and less of a "just-do-all-tests-and-choose-what-fits"-game.
maybe even a pass function if you cant diagnose a patient but dont want to misdiagnose and risk a law suit as well?
The game is too much of a grind atm but does have potential id say!
for me, the game didn't register the star in connections, that i know. a shame i can't see which star besides the elevator stars I havn't gotten yet. 3/5. nice game, nothing spectacular.
Nice game. Couldnt get the badge for 150 units though, seems im stuck at 0 hired.
anyways, maybe a button for sending armies out could be implemented. would be nice. And a preview of what an upgrade would bring would also be nice.
Go for fully upgraded dwarves first and spam them when youve got ~1000 mana. No units should be sent out until this time or when you desperately need to defend your castle.
You can also add 1 level of all arrows if you seem to need more strength in that area.
When theyre upgraded, add golems and wizards and boost your arrows. When the enemy starts getting demons and dragons all the time, buy dragons and you should be fine. Castle , special, trap, turret and shield upgrade is not needed until the last fight, and even then special and trap sucks pretty bad.
Oh, and keep A,S,D,F pressed constantly til you can only damage your own troops.
Good luck! all in all a fun game(even though its just a matter of time til you beat it when youve learned to hold A,S,D,F and spam the units you want)
oh, and elves and hobbits just die. dont use em after you get wizards/golems.