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Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Aug. 28, 2013

Rating: 3

The best game I've played on Kong. I really wish I could give more than 5 stars. Not only a great new game mechanic, but educational, interesting, and with a unique plot. Bravo!

Bearbarians

Play Bearbarians

Feb. 17, 2013

Rating: 0

Great game 5/5! One small quibble: if set a Medic to defense near you while he has the flag, he will not heal. Other then that a fantastic game!

Band Of Heroes

Play Band Of Heroes

Feb. 14, 2013

Rating: 1

Great game. I enjoyed the graphics and the concept, but balance and movement can be optimized. Glenn -2 powers that affect his below par leadership skills -Is not a combination class of support and attack as he is weak in attack (even after Air Mastery) and his support is pitiful compared to Selene Ray -Love the concept, but I would increase range or decrease spread slightly or reduce the capabilities of Erica/Josh to make them more equal Erica -Extremely overpowered as leader with Josh and Seline. -Has no real weakness as half of her abilities compensate for her not having spread while still the best character vs tougher foes. Movement felt jerky playing on my laptop. A keyboard movement system might help significantly. Thank you for making and sharing this game. It has a ton of potential with a few balance tweaks!

Fresh Deck Poker

Play Fresh Deck Poker

Jan. 08, 2013

Rating: 1

There is an issue with Sit-N-Gos. I signed up for a 250k 6 seat turbo at 5:45 PST and after an immediate loading screen it kicked me back into the lobby minus 250k in coins. It may have something to do with a tournament filling up at the same time that I registered as the queue was empty when I got back into the lobby.

Developer response from IdleGames

Hi Tuxedo. We identified an issue with your Sit N Go registration at 17:43 PT and have refunded your buyin to your account. We also added a little bonus for you for bringing this to our attention! Thanks

Dungelot

Play Dungelot

Dec. 21, 2012

Rating: 2

The update is a giant step forward for your game, but the difficulty of the game swung from brutal to cakewalk. My first play through with the vampire I unlocked the assassin. I upgraded a few skills and I already feel unstoppable. You have great mechanics and aesthetics in the game, but you might want to get a couple play testers to check game balance before releases. Keep up the good work!

Dungelot

Play Dungelot

Dec. 15, 2012

Rating: 2

Game balance is rough, but I love the additional work you're putting into the game. If you ever decide to do a incremental roll out again you may want to label the game "beta" to save yourself some of the grief of people complaining in the comments. Great job! 5/5

Effing Worms - Xmas

Play Effing Worms - Xmas

Nov. 21, 2012

Rating: 2

The Flying Spaghetti Monsters are epic!

Wrestle Jump

Play Wrestle Jump

Nov. 21, 2012

Rating: 0

Unfortunately the game does not have any defense against my secret "Don't press any buttons and auto win 95%+ of the time" technique. :(

Developer response from oivoi

You're the blue one :) I just updated the menu button to be less confusing.

NoNoSparks: The Ark

Play NoNoSparks: The Ark

Sep. 04, 2012

Rating: 0

I was playing Captain Steelbounce yesterday and all I could think was, "I really like BeardShaker games, but I hope they finally come out with a NoNoSparks sequel." Thank you!

Red Planet [ALPHA]

Play Red Planet [ALPHA]

Jul. 26, 2011

Rating: -1

Since you asked for feedback: 1) Please combine the Profile and Upgrade screens. There's no reason that I can see for having them separated. 2) Gun upgrading is achieved to quickly in the game. By roughly the 10th day I had the best assault rifle and the was posting a 68 kill combo. You might want to add money sinks or by increasing the amount required between upgrades. 3) More aliens and faster. I'm sure that you are already planning on adding a lot more types of enemies, weapons, and upgrades, but placing more challenging enemies into earlier waves would greatly improve game play by adding a sense of risk. 4) This is speculative (and associated with the above issue), but the mercenary ability seems overpowered compared to the other abilities. I've never taken more than 20 damage, even when my mouse died halfway through a mission. Overall a good, solid alpha, but so far lacks a sense of danger. Please keep up the good work!

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 15, 2011

Rating: -1

Is anyone else having problems getting the last two achievements? I beat the game before it got them and now I can't get them even if I beat the final boss again or any other level.

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 13, 2011

Rating: 14

5/5 A great game. While a lot of the dialogue could use polishing the amount of time you spent on Starwish is impressive and commendable. Thank you! The only differences in game play that I would like to see would be a somewhat steeper difficulty curve and auto fire (please!).

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 13, 2009

Rating: 0

Moon and Mars in 7 days. Way too easy. On day 8 I spend 20 minutes in space and dumped fuel to crash land. Took ten minutes to land and already had a full tank by half way down. Great game but please make the next one more difficult as I didn't see 90% of the upgrades.

Kongai

Play Kongai

Aug. 03, 2008

Rating: 0

BUG REPORT: After playing a ranked game where my opponent conceded and after attempting to play another ranked game the match finder reported "Game lost" without being paired with another player. The "loss" does not show on stats.

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